The Book of Grudges: Because Fatshark Won't Listen

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Oh great keeper of grudges, could you add this to the bugs section? It was reported over a year and a half ago and still isn’t fixed.

Will do. Always happy to list long-term bugs.

Also being added:

The nonworking chat alone is so annyoing. I sometimes wonder if the devs enjoy playing this bugfest and failing again and again due to the same old bugs. The emperor is not proud.

That is a nice cross-section of reasons for why I haven’t even logged in to try the new mode out. Feels very unworth the time/bugs. Maybe if they unFOMOd some things or fixed sound issues… but nah, more throw away modes for niche audiences that split the playerbase even more, cool.

Cheers for keeping on with this thread.

Bump.

Still no fix for Abilities not going off when you press the button, and going off minutes later when you don’t want them to after YEARS of complaints.

It seem Ragnarok101 here cares more about the game than anyone at Fatshart.

I just started using that mod, what a game changer. So simple, yet so necessary…

Press button = button should register as pressed. Simple as.

Do you have a bug report for me to link? I agree this should have been fixed a long time ago.

Sure do.

Neato. I’d recommend making a new report as well, keep it ‘fresh’ so to speak.

I’m sure any kind of evidence would help at identifying the issue like a video w/ input overlay or a console log. Last time I remember seeing this issue was year 1 of Darktide.

Absolutely,

I have several clips on my twitch, but most are a little dated now. Not least because my internet has been broken since Feb. Once I am back in game again I will endeavor to get the overly going and clip when it happens. Just need my ISP to understand their GPON OLT is mismanaging my traffic and causing tens of thousands of TCP-out-of-order errors whenever I try to do anything and fix it, only taken 10 weeks so far :disappointed_face:

I only came to rant again because a friend of mine picked up the game on Gamepass a couple of weeks ago, I was watching him stream and it was the first bug he ran into within an hour or so of playing, so I made this sarcastic post; ETA on fixing the issues from the BETA test

He has gone back to playing other things again, stating the game is far too jank to waste his time with. Sigh.

I am determined though, if its the last thing I ever do with this game, it’s get the soddin Zealot dash fixed.

did you try to use the guarantee ability mods to see if there was any difference?
sometimes there is also the fact if you get bounced/you are not in the ground and you press the ult key, it will only occur after you touch the ground, having some delay with it

Yup, without the Guarantee mods the game is virtually unplayable and I would have given up on it tbh.

Ye fatshark should take inspiration from some mods and put them in their game by default as quality of life features

there is a fatshark employee at fatshark, that i won’t ping here i guess cause i don’t wanna bother anyone, but he is/was working with the community about mods, it would be nice if we could see the good mods being implemented to the game, so that it can benefit positively also for console players.

very much enjoy the 250k tech and 100k salvage spent for penances in a mode that is so boring to play.

God help me, what exactly does FatShark spend their time doing when they’re in the office? I’m just looking at the amount of posts here and the other socials across their games, and there’s very little to speak of. Barely enough to constitute signs of life, let alone ongoing development. Not that I needed convincing that GaaS were horsėshit, but seriously, how is this acceptable? Is there just no one there or are they all just busy picking their noses? Rhetorical question since I don’t think there’s any good answer, but even after all this time it surprises me.

My best guess is either 1) working on some UE5 game that takes the bulk of their manpower, or 2) due to a top heavy corporate structure, endless meetings.

But whatever it is, it’s clearly not working on Darktide.

So, given Fatshark’s general silence after dropping Expeditions…any bets on what might be happening with Warhammer Skulls? It’s usually in late May/early June and we can safely assume they’re clamming up to reveal what little they’ve actually worked on then because otherwise they’d have nothing to show.

My bets would be - if we can call it that; more so wishful thinking:

  • Whatever the new Mechanicus themed class is for Darktide,
  • Free update of sorts; more Expeditions content likely involved, maybe a new variant or two of existing weapons (Ogryn Power maul and either Power sword or Power falchion would be my guesses),
  • Vermintide 2 gets its long-awaited weapon pack announced.