For exchange a topic with a lighter “mood” again.
Lohner has send the U5 to a lot of places and let them run a lot of tasks, basically leading a guerilla warfare in an occupied city. Ressources (weapons, material, people) are scarce and have to be used with utmost effectivity. So from the perspective of warfare, which is the mission with the most impactful result/goal:
- In Vermintide 1 (excluding the Rasknitt fight)
- In Vermintide 2 (all missions)
- In Vermintide 2 (excluding Lord missions)
Also, which is the mission the most useless in the large picture (both games)? For example, in Vermintide 1 you cover tasks like informing the city of the assault, providing food to the resistance, avoiding the poisoning of the trink water supplies or killing a giant army in the Enemy from below. All of these are important but maybe the issues could have been circumvented. Which would have proven to be the most fatal if not carried out.
For Vermintide 2 you have to play diversion, repair your personal teleporter system or stop the summoning of a demon. Which was the most critical?
For one question I will give my answer already. The most useless mission in the large picture is Against the Grain. Unless it is implied that the measly cages we opened have just been representive for a lot more people like in the hundreds or even thousands or that we secured the farmlands and/or ressources in the same vein, I just don’t see the point. Why spending ressources on a handful of farmers? Not much would have changed if they died. The farms are still occupied as we ran away, so this has only been about a couple of lives.