What I want to see is a combination of ‘game stuff’ and ‘support stuff’.
Gamewise? More development. More missions. Balance patches.
But the bigger problem is the supporting network - the store, the rng mission board, horrible cosmetics, and developer neglect. Those need to be fixed more urgently imo.
The work on ogryn can’t be counted as one of the four promised updates, the first being mortis.
The second, which for some reason Sharks forgot but promised - changes to amulets, I as a full-fledged update can not consider it as such, but it is logical and completes the updated crafting system.
The third I venture to guess should be a full-fledged Wasteland of Chaos, not the current knockoff where ± fun only from the 8th wave for a full 5 minutes. And mortis will be the short version.
A new class? No way, there you have to think how to balance and combine it with others, so it’s logical that there will be some set of new maps/story updates.
As a result 1.5 updates per year
Add mini-games to the Psykanium so that we stop traumatizing new players when they don’t understand them in game? How are they not part of the Psykanium tutorial by now?