The 4.3/4.4 Changes to Shade's Ult Are Bad – Analysis and Suggestion

(Bumping old thread in light of new developments related to the topic).

@Aqshy said in a recent Developer Stream that Shade will be given a rework (and not a rebalance). I’m wondering if it will be towards fixing these talents to get their guaranteed crits back.

The removal of guaranteed crits is not well received as per multiple feedback :

https://www.reddit.com/r/Vermintide/comments/mve0nf/psa_cloak_of_mist_got_a_slight_nerf/
https://www.reddit.com/r/Vermintide/comments/mxg4a3/cloak_of_mist_crits_arent_instakilling_maulers_on/
https://www.reddit.com/r/Vermintide/comments/n1q0df/shade_backstabs_not_working_on_chaos_wastes/

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