Shade crit when ulting broken and cor staff broken for BW. Its been 1 month now and still no fix

Some examples of descriptions being wrong:

Others include, but are not limited to:

  • Things like Whc’s hidden +25% headshot damage, Whc’s hidden +5% crit chance or Shade’s hidden +5% crit chance.

  • Weapon descriptions are all over the place: Why does one Sienna staff have the tag “overheat” but the other one does not? Does that mean that the latter cannot overheat?!

  • The description of Huntsman’s ult never mentions any of the following:

    -5% dodge range
    -10% movement speed
    +40% reload speed
    Can access increased zoom, similarly to Waystalker

And there are most likely more instances of things not working as described:
https://old.reddit.com/r/Vermintide/comments/90qola/a_list_of_everything_you_wish_fatshark_told_you/

As for a recent example:

  • WS’s bloodshot working with the ult also is intended according to its description, or at least it should add 1 arrow to the ult. Yet, I think we all agree that this must be a bug and should not exist.

It is commonly accepted that Vermintide (unfortunately) does a poor job of explaining its deeper mechanics to players and that you are usually forced to consult external sources.

Now, should the game be dumbed down to match the (poor) descriptions or should the descriptions match the game mechanics?
The latter is much more preferable, even though it is impossible to explain everything about the complex game mechanics in a small text.

Besides, the issue with Shade’s ult has been acknowledged on each and everyone of the numerous bug reports.
Most likely that whatever FS did when they fixed this:
“Fixed a bug where ‘Vanish’ could disallow Kerilian the crit buff from ‘Cloak of Mist’”
just broke every other interaction between invis and crits.
The attempted fix that did not work probably tried to address this in some form but the wording on it is all wonky (“Allowed Shade to gain critbuff from ult even when hidden from stealth on backstabs.”)

I agree that Cloak of Mist needs adjustment but this is one of the worst ways of going about it.
And Cloak of Pain definitely does not any need a nerf at all.

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