Thanks to fatshark Vet almost been the best melee class

Finish havov 40 with vet

melee is almost the only choice for vet

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The update did some good parts, yet many aspects we constantly pointed out was forgotten. This is sad

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To be fair that was the only way to play vet in Havoc since always

Speccing hard into range was a gimmick many fell for

Melee vet is even better than before now

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Last season i would try range vet in havoc

But I find my melee build get more than range from new talent tree

it increase the disparity

What isn’t helping is that ā€œgenericā€ ranged weapons have no staying power when you are up against several melee elites, and especially in Havoc where you have Rotten armour mod throwing elites at you as part of ā€œtrickle horde wavesā€, which are almost immune to ranged damage unless they are below 50% HP; elites being beefier and there being lesser ammo from pickups withstanding - there’s just no place for a ā€œdedicatedā€ ranged playstyle.

You will almost always take ā€œthe big gunsā€ with you, i.e., the plasma gun, the bolter, or maybe the revolver. Everything else just falls off even on Auric - unless compensated through skill, say by being good with headshotting with Vigilant autos or Lasguns of any kind - but those will not kill all the elites very easily or without extra help. So unless you make melee your designed spec and only sometimes use the ranged to kill shooters or specials, or ranged elites, you will likely not have a good time or contribute in an adequate manner.

Going against the grain by picking anything that isn’t plasma/bolter/revolver will at least contribute to the challenge factor, but that rarely is the name of the game for most people.

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This was just as true since the beginning of Havoc. Vet gets so many small, always-active buffs to crit, headshots, and melee that he could easily put out more than a Chorus Zealot using finesse weapons, especially with VoC being a much more active ability than Chorus and Iron Will making you untouchable under most circumstances.

A lot of people have been sleeping on this for whatever reason (likely the sheer power of Ogryn and Arbites), but he’s always been capable of competing for the highest melee damage/kills in most parties. With the not insignificant buffs he’s seen to melee this patch, maybe it will now become more obvious to the wider community. Vet played well is more than just a gold toughness/scavenger bot.

The reality of Havoc though is that a pure gun-play build is never going to work. I don’t see an issue with this, so long as he’s still capable of dealing with ranged threats better than the other classes (which he mostly is). I think its healthy for high Havocs to have a density and scarcity of resources and to demand most of your time be spent in melee.

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This is not healthy for the Vet as he is currently, as 1/3rd of his tree is built around him spending a large amount of time doing ranged damage.

And I will note, if you don’t go down that left side tree, Vet isn’t better at dealing with ranged threats, as he is arguably worse than Ogryn with Heavy Stubber, worse than Arbi generally and obviously worse than Psyker (who doesn’t have to spend any time in melee)

Now that Zealot has a 15% elite damage node, his ranged damage is not all that different to a mid/right side vet build who likely isn’t getting a lot of ranged damage above and beyond what the Zealot gets.

Best way to dealing with ranged threats is somke and sliding to melee. Its nothing to do with gun

Sentence all range builds to death in havoc is not healthy

Psyker can spend even all the time in range without worry about ammo

But range veteran have to suffer –60% ammo pick and 75% range damage reduce by modifier in havoc

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It does massively encourage people to use either incredibly ammo efficient weapons (lasguns aka the recon), or weapons that give incredible value per-shot (ā€œheavyā€ weapons aka the plasma), both of which are only viable only because of Veteran-specific talents, or because it’s a Veteran-specific weapon. So in that sense, he does out-compete non-Arbites classes (his shotguns being what they are) in the ranged department.

If I’m being honest, I’ve almost entirely stopped having ammo issues in Havoc after the first season. I spend a good chunk of each match shooting my gun, but it’s usually quick pullouts to deal with specific threats/situations before swapping back to melee. My point here is that the idea of a vet mindlessly engaging every single enemy with ranged like you can easily get away with in Auric shouldn’t be a thing in Havoc. There should be more intention behind what you choose to shoot, which by nature means you’ll spend more time in melee. Personally, I find this a more interesting way to play the game.

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now that zealot got his new damage perks there is really no point on playing vet over zealot in havoc

grenades still works i suppose

Veteran is the weakest melee class in the game. Melee Psyker build is carving through the game and Zealot got new nodes which makes their melee damage output pretty crazy.

The value Veteran brings is grenade spam, shout, and focus target. Marksman’s focus is also a good talent node now and lets you reliably kill with new breakpoints. Helbore or Recon Lasgun w/ infinite ammo, Vraks, Bolter, or Plasma Gun are good options.

I get you’re seeing value with going mostly melee but I have to imagine a lot of that value is also coming from spamming shout and nades, and from a purely melee perspective you’d have better results going any other class.

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Zealot is still weak in havoc and probably eliminated by vetern

Because of power sword, the damage vet deals usually be more to zealot plus ogryn

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You can notice it in my scoreboard

Saying Zealot is weak is crazy lol. If you’re a fan of melee veteran that’s fine but it’s not eliminating Zealot.Also ranged/grenade spam builds are stronger on vet even with reduced Havoc ammo.

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They are weak indeed

I think a strong build should at last deal near 60k dpm In the hands of a skilled player to meet the requirement in havoc 40

If you are psyker maybe 70ļ½ž100k dpm

You can check my scoreboard

Melee vet can dealt 60ļ½ž70k dpm easily even with somke

And i dont meet any zealot or range vet can get it

I’ll stick to my opinion unless someone can show me some scoreboard to prove it

LOL no Vet still better actually

With book essentially meganerfed due to CDR nerfs and Plasma scabs, Vet is still better overall in Havoc

*If you stick to meta, otherwise Zealot better

whats meta for vet for this community looks so trash to me that i’d dubit we’ll ever agree on anything

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Seems you reached your new havoc 40 in CN serve. Wish you enjoy the game.

Book uptime seems fine to me. The build in the video is support focused and has 30% damage on book, 15% damage on any bleeding enemy, and 10% crit aura while still dealing big damage with the new talents. This community does a whole lot of talking without a whole lot of actually playing.

The majority of Veteran changes were geared towards their ranged and grenades with the only big melee change being exploit weakness. I’m not saying it isn’t strong, but the melee can’t compare to Zealot.

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Riposte talent is such a trap, that uptime is beyond laughable.

I swear it’s just easier to pick this

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