Veteran is the jack of all trades master of none class. Therefore, his success rate depends on the kind of team he has.
Most are scorabord chasing, so he doesn’t get to do much o nthose teams.
The teams that move properly and dont priortise kills he shines in and can easily be the difference between a win and loss.
The problem of our times, is perspective. Ogryn is super OP because hes meant to use that to tank for his team, not pretend hes a solo.
Zealot does almost nothing except for book. Im serious.
Psyker is support. Supports without dmage, like tanking, are boring. And woldnt fit in DT. He has great aoe and surv but in a different way to Ogryn, these 2 are the most important classes.
Vet has VoC. If the team is a good teamwork team, the Ogryn and Zealot wil lactually be engaging threats rather than fighting to snipe a Spec in the middle of a melee blob wit htheir ranged out allowing pressure on the Vet/psyker/ranged/dps whatever. Vet can and should be able to kill every spec, know their cues and where theyre coming from unless there 10+ o nthe field. This is a lot of VoC cd. The problem is most are chasing kills, fighting Vet for the specs, and therefore he can’t spam VoC as often.
Vet has Recon. His bread and butter. Constant sustained ranged dps. Helps everyone else doing their jobs. If he has Lasgun he’s popping these things like no tomorrow if theres space but in most games he’ll have to have his shovel out while the melees are kill chasing. This is a lot of possible dps o nthe team because Vet isnt being able to do his job, if he has to get melee out when he shouldnt. Coherency isnt just a mechanic its an actual skill and tactic.
Vet has nades. He can support with AoE or with Kraks to take out big targets. Anyone that says Kraks are bad isnt a good Vet, both have their place in different teams and more importantly depending how certain players play their classes. The same Ogryn build played w spam will benefot from Frag support. A good coherent (get it?) team will benefot more from Kraks.
Vets perks and buffs are mostly static. Theyre lower but always on. His ranged weakspot, his melee damage, its all constant witha few buffs but theyre not exactly necessary for anything. Some is proc/situationally reliant but in general he has good static buufs that has permanenent uptime but theyre lower because of this than other classes. He’s a support. Whether that be supproting the front, the back, ranged or melee, he amplifies the team by overseeing the field and his teammates.
Helbore was already good, its gonan be interesting to play it in the next update where you dont need to aim.
Vet is boring. Reliable but also team dependent… if your team sucks, and most do, youre not gonig to be the force multiplier that the class is because theres simply very little to multiply You’d be better on 2nd psyker or 2nd Ogryn from a meta perspective. Its jus tgaming in 2025, people wanted rid of gatekeepers now the skill level is so low you can squeeze under the gate through the dirt, not open it, and say you’re Houdini.
Shovel is underrated af, its way better than the DS but people only see ‘boom headhsot’ these days.
Vet is a jack of all trades master of none that is the most team reliant class not for survivibility but in terms of what he will be able to output during the match. He has the least defined role (kill specs kill ranged cover the psyker amplify the team if youre have a team, and just solo if you have solos. Most players in Havoc are trash, so you wont be able to do what you could be most of the time).
If you can play Vet well, all weapons and builds, you’ll really enjoy the gameplay DT has instead of playing for kills. So if you arent enjoying it, try a different class. Youve got to pick one thats you.