Texture popping happening a lot more since omnissiah patch

Textures are slowly popping in way too much. Even on operative selection screen. I slide that mesh quality slider up to full and still the same issue - the slider seems to do nothing. I have a rtx4090. Before the omnissiah patch I rarely ever saw a texture pop. Now I see it all the time. I’m guessing you guys are trying to make the game run better on the pleb machines, but please can we have less texture poppin?

Is there a way to increase the shadow draw as well? On larger maps like the Throneside ones its very noticeable.

I don’t think it will apply to sun shadows, but user_settings.config has

local_lights_max_dynamic_shadow_distance
local_lights_max_non_shadow_casting_distance
local_lights_max_static_shadow_distance

you could increase that may help with that shadow pop-in

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