I don’t want to re-type everything here, but you can check some of my old posts:
Here’s the TLDR:
Fighting “properly” clustered up with other players and focusing on the same targets together is boring, because stagger bonuses are so strong that it’s trivially easy.
Fighting alone is frustrating because you either take a lot of chip damage that feels unfair, or you kite/defend for so long waiting for a safe opening that the pacing of combat feels terrible.
I think I don’t like the changes to tracking through dodge for horde enemies, but it’s possible that the enemy behavior I find annoying and cheap has more to do with bugs.
Level cap increase. It’s possible that some of the pain points would be lessened with 50 extra hero power, but that change by Fatshark is unacceptable. They don’t get a pass on this. I shouldn’t have to spend 25 hours re-earning max hero power just so that I can properly evaluate all of the characters again.
Bugs. So many bugs. It’s pretty much impossible to properly evaluate things when so much of the intended functionality is obfuscated by bugs. It is not even remotely acceptable for a game that was mostly working to be broken so much in an update. 2.0 should still be in an opt-in beta branch, or in internal QA. It is NOT ready for prod.