Steam Ratings: From 87% to 45% in two weeks

I don’t want to re-type everything here, but you can check some of my old posts:

Here’s the TLDR:

  • Fighting “properly” clustered up with other players and focusing on the same targets together is boring, because stagger bonuses are so strong that it’s trivially easy.
  • Fighting alone is frustrating because you either take a lot of chip damage that feels unfair, or you kite/defend for so long waiting for a safe opening that the pacing of combat feels terrible.
  • I think I don’t like the changes to tracking through dodge for horde enemies, but it’s possible that the enemy behavior I find annoying and cheap has more to do with bugs.
  • Level cap increase. It’s possible that some of the pain points would be lessened with 50 extra hero power, but that change by Fatshark is unacceptable. They don’t get a pass on this. I shouldn’t have to spend 25 hours re-earning max hero power just so that I can properly evaluate all of the characters again.
  • Bugs. So many bugs. It’s pretty much impossible to properly evaluate things when so much of the intended functionality is obfuscated by bugs. It is not even remotely acceptable for a game that was mostly working to be broken so much in an update. 2.0 should still be in an opt-in beta branch, or in internal QA. It is NOT ready for prod.
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