Some Feedback on WoM from a Longtime Player

Yeah, I think tightening the timing window a bit was probably good, but making enemies track you through dodge probably was not a good change for hordes. It feels bad when enemies (especially ones with fast attack animations) start an attack during your dodge. At least make them wait until the end of the dodge animation, maybe?

I do wonder how much of the “problem” could have been eliminated just by fixing the dodge-jump glitch so people would actually be limited by a weapon’s dodge count. Almost everyone I knew who actually complained about dodge being too strong abused that glitch constantly. (Edit: I don’t mean everyone who thought it was too strong, just the ones who openly complained about it.)

I agree it was probably a bit overtuned, but given how many players still struggled to consistently finish maps on Legend and even Champion without dying at least once or twice, I don’t think it was actually a problem for the overall player base.

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