Current Blessing distribution (No Blessing share)
| Trauma | Void | Surge | Purgatus | |
|---|---|---|---|---|
| Blazing Spirit | x | x | ||
| Focused Channeling | x | x | x | x |
| Rending Shockwave | x | |||
| Run ‘N’ Gun | x | x | x | x |
| Surge | x | x | ||
| Sustained Fire | x | x | ||
| Terrifying Barrage | x | x | x | x |
| Transfer Peril | x | x | ||
| Warp Flurry | x | x | x | x |
| Warp nexus | x | x | x | x |
Seeing as weapon that have the same ending share blessing, why not change the naming scheme to work like that too.
- Nomanus Mk VI Surge Force Staff → Nomanus Surge Mk VI Biologis Staff
- Rifthaven Mk II Purgatus Force Staff → Rifthaven Purgatus Mk II Pyrokinetic Staff
- Equinox Mk IV Voidstrike Force Staff → Equinox Voidstrike Mk IV Force Staff
- Equinox MK III Trauma Force Staff → Equinox Trauma MK III Force Staff
In turn this would make it so the 2 Force Staff would share blessings (Only need to add Rending Shockwave on the Void Strike)
As this would leave us with 3 category of staves, we could then go and introduce 1 staff for Biomancy, and 1 for Pyrokinesy (At first)
Biomancy:
Thanadus (White Scar Sector Planet) Lance MkV Biologis Staff: (Basically Bolt Staff, but electric)
- Light: Quick fire bolt of bioelectricity ( → Sent to Surge staff too)
- Charged: Charge a big Bolt of electricity (Like Bolt Staff, but longer)
Pyrokinesy:
Gherash (Salamander Sector Planet) Molten Mk XVIII Pyrokinetic Staff: (Adapted Beam staff)
- Light: Purgatus’s light attack
- Charged: Charge up a beam (To avoid whigglemancer)