Void and Trauma should keep the current primary (Both are Force/Telekinesis), Surge should change
That isn’t fully correct, Fireball Staff and Conflagration both have the same primary attack.
Now I’m in the thinking that the staves should not all be Force Staves, but rather be divided in the different Disciplines (Though cross available for any Psyker classes), here we would start with 3 discipline available:
- Force: Keep Trauma and the Void (Names stay as is)
- Biomancy: Get Surge staff (Name become: Nomanus Mk VI Surge Biomantic Staff)
- Pyromancy: Get the Purgatus staff (Name become Rifthaven Mk II Promethium Staff or Rifthaven Mk II Purgatus Pyrae Staff)
This would make them share the blessing from the Void/Trauma (Just need 1 blessing more for the Void, as otherwise they have the same blessing), and explain why the Surge and the Pyro don’t share.
Then they would introduce new staves (And melee weapons) for each disciplines (At first, mostly the 3 present, but maybe in the future even for the other 2/4, or more for rarer discipline or things that don’t fit in any, like the Astropath Ice psychic techniques). Some with all new mechanic, but with variants mixing stuff when it can be cool to do so.
Eg:
Bolt Staff: Become a Biomantic staff (Leaning on the Imperial Psychic power: Stormlance from the White Scar, and Lightning Arc from the IG), exchanging the Fire effect for Electricity/Shock (Name: Thanadus MK.V Lance Biomantic Staff; Thanadus being in the home system of the White Scar, and 5 because the WS are the 5th Legion)
Beam staff: Stay a Pyrae staff (Leaning on Molten Beam from Pyromancy)
Coruscation Staff: Become a Biomantic staff (Leaning on the Primaris Technique Lightning Storm or Lightning Field and having the same primary as the Bolt Staff, maybe a bit slower but having better damage) Charged letting you set up a field of lightning/electricity that damage the enemy entering it.
I like your changed Surge.
Same way the Flamer work, it’s practical to stagger enemies before you charge the big strike (Same way Bardin’s and Sienna’s Flamers were used).
The one thing though that Id like to see change are the special attack on the staves