If I can’t jump 20 meters up (or down) to a ledge, nor should monsters in general.
If there are environmental conditions (dark, fog etc) it should affect all. Could be fun to accidentally run in to an unaware Poxburster just chilling in the dark …
If enemy flamethrowers burns the ground, so should mine.
If enemy sniper weapons can fire through the tiniest whole in a fence over the entire map, so should mine. (where’s my sniper weapon?)
Lastly: give me real armors that matters (not just cosmetics), gear sets, grindeable uber uniques, new maps and linked missions, and I’m happy!
Yes, I know why they can leap … but I’m arguing against it
It would be more fun, imho, if you could use the environment more strategically .
And I’m not talking about cosmetics that change gameplay. I’m talking about gear that does!
Cosmetics can still be a thing they sell that you can add on top. A.k.a Transmogs.
Armor pieces would make more sense than Curios, where you need to prioritize if you want to be though and slow or fast and weak …
Some extra perks for using a full “set” would also be nice
There’s already an enemy that can’t leap or climb, the pox burster. They could have flagged certain spawn point to not allow pox burster to appear from if they can’t path to players without climbing or jumping up, but they didn’t.
At least they finally added in pox bursters hurting everyone around them and snipers also hurt what they shoot through (they didn’t used to)