Solutions to melee weapon balance

Just make me think of that post : Fatshark: Swords have a point

For single handed sword, I think they should add more pierce attack in their kit (like the Kruber Sword and Shield push attack), something that goes through armor. Maybe on the charged attack, first being the actual one (cleave or overhead), and then a thrust.

For 2 handed, maybe something like the thread above, first do an “overhead” thrust (see first pic of the thread), quickly followed up by “murder-blow” where you hit with the handle, dealing less damage, but, being blunt damage, having quite a bit of CC