Oh, we know gamers will shell out money again and again for stuff that doesn’t do anything. It’s where the big money is, because there’s little to limit cosmetics.
The question is, will gamers tolerate both not wanting to pay for cosmetics and needing to pay for non-cosmetics?
I mean, sure, rationally you just make your choice and spend your money. Or not. But if the world worked mostly-rationally, I could go pick up tacos in my flying car, but I wouldn’t because it’d be environmentally reckless.
I didn’t buy anything from the premium store as I didn’t buy darktide as I didn’t buy anything from fatshark after the weapon pack in V2, the base game is €40 and the class is 12€ (to me this is ridicolous).
People can whine on any forum all they want, but If money comes in then the company will keep working as they did, so don’t act surprised if fatshark makes false promises and doesn’t release any meaningful content cause you people give them money, and that’s the ONLY indicator they look at.
The issue isn’t the fact that it costs money. The fourth careers for each character in VT2 were all paid DLC and most people had no issue with that, because we already had 5 characters/“classes” with 3 sub-classes each before FS started charging for new ones. The real issue is the fact that the new class is paid DLC when DT is a more expensive game and has one fewer class than its predecessor. In other words, the cost-to-content ratio is objectively worse.
You had to pay for additional DLC maps, weapons, careers, modes, and the beastmen faction enemy type. Bad FOMO cosmetics aside, Darktide is an objectively cheaper game for actual content that affects gameplay.
Lets put it this way. VT2 you had quite a few DLC over time.
With Darktide. FS are so slow with content additions…the next paid DLC later on will probably be 2027-2028 So consider £11 at most over 2-3 years again due to glacial pace.