yes, this is something games workshop planned so fatshark had to save the meat until they made the stream. games workshop’s incredible jank in marketing in second to none.
You should probably get that dev blog out very quickly. Like, right away.
Not that there’s any possibility that the “itemization update” will completely miss the mark and not at all be what anyone wants, or anything. But just in case, maybe you should get some feedback on it. You know. Just in case.
The darktide update did not have the crafting update, nor even did the skulls event have an announcement detailing the crafting changes, so darktide returns to the mind closet. Thanks to the darktide team once again for nothing, I’m glad the Vermintide 2 team is still capable of good things…Usually (3 loadout slots, what?)
For that to be live with the update like last year? Last year we got a map and a boss, and then had the community assignment for another map. Here we get to buy the first 2 premium skins again, which I’m sure sits well with all the people who actually did buy it the first time deflating their own FOMO value, and a kill counter for headshots and only yourself for materials you could get with that same few hours worth of play time. Oh yeah and I guess content in yet another month.
What meat ? 1/3 (?) weapons are alredy data mined and the new map worth didly squat if it has broken spawns like the rest of the current maps for months now…
The bolt pistol and double barrel had their models leaked, but not how they function in game. The shock maul and Pickaxe were not, although I believe the shock maul model might be visible in certain menus or the armory section of the Mourningstar?
New snowy map NICE! But 16 seconds into the teaser: “With Access to Such Facilities, we can produce a Moebian steel of old”…
That’s the most crafting-related thing here and It seems that we will have to farm a new material… making all my thousands of stockpiled Plasteel/Diamntine useless!
Unless of course by “Produce” the steel, they are referring to a conversion system where you exchange Mostly Diamantine to Forge the Material that you THEN use for buff/crafting up new weapons or pushing into the 100%s if not more…
All this being speculation from that one Hadron line… but I’ll be tuned into more teasers and details. I note Fatshark is saying itemization and not crafting as the community clamours for
As for the weapons, glad to have new non-variant stuff. Still waiting for Vet LMG Single Heavy Stubber (like the art at the too left of the tree), Ogryn Melta, Ogryn Flail, Ogryn Power Fists, Psyker Staves (Ice plz and/or a Sanctioned Buff staff to regen team toughness/corruption), Zealot Dual wielding knives/chain swords, Vet Akimbo, and every tree could get another pass to add more talents and buff the bad/bugged existing ones so long as the number needed to reach the bottom is the same.
Glad to see a community event! However, The rewards at current are too small compared to what we do (assuming headshots) to get them. I recommend Multiply them by 5. Or a Multiplier based off your contribution. Or an overachiever bonus
I am indifferent to the returning cosmetics. At least they are some of the cooler looking ones.
TLDR: Snow map cool, need more “itemization” deets, need like 20 weapons, another talent/weapon pass plz, buff the event rewards, cosmetics meh.