Significant drop in performance

Latest update has indeed destroyed my FPS. Basically unplayable.

Are you guys talking about fps drops after the new launcher changes? Im wondering if i should restore my pc back and undo the changes myself.

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My performance so low the fish have got lights on their faces. Seriously taking large FPS hits.

Ok so I did some benchmarks before and after removing Ms Edge, and frankly found no significant difference. Here are the results:

Video quality: High with turned off cinematic crap (like lens effects), scatter density and blood decals.
Resolution: FHD
Specs: W10 Homr x64, i7 8700k, RTX 2060 Super, 16Gb DDR4 3466MHz

Benchmark Scores (with Edge → w/o Edge):
DX11, 5 worker threads: 99 → 102
DX11, 8 worker threads: 103 → 102
DX12, 5 worker threads: 106, stutters like hell, disqualified
DX12, 8 worker threads: 107 → 110 (still microfreezes though)

Meh, lets see in game.

ADDED: Not really.

I don’t think it’s Edge either and I have no idea whether the new launcher window even has anything to do with it although | suppose it can’t hurt to try using launcher_workaround in the properties/betas tab.

Without Edge, the average fps increases by 10 frames during waves.

Don’t take this the wrong way but based on the 2 video clips, the 10 frames could be resulted from really anything to slightly different enemy compositions, gas rats aoes, etc.
You really need more controlled test or sample size to test something like this.

Its clear there is an fps issue from what I’ve been reading but solely placing the blame on a browser that windows comes preinstalled with is pretty odd conclusion from all of this. Under normal circumstances you can’t even uninstall edge without going trough some hoops.

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Ok. Tests with fixed amount of enemies with all other despawned.
40 marauders, 5 raiders, 5 monks, 5 gas rats + 1-3 random specials from map spawn.

With Edge installed - 43 min fps, avg 49 (?) fps.

Without Edge installed - 61 min fps, avg 65 fps.

This performance problem occured after game laucher was updated with “simple runtime installation used to provide web-based content in the launcher” few days ago. That was the only reason I started to suspect Edge at all.

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Well I give it that’s at least more consistent test especially if you repeated it couple times.
Guess you could also try the benchmarking tool vermintide has but other than that got nothing more to add.

Yeah I’m aware of this and it is probably related to the fps issues, but it could be something stupidly simple as launcher staying open in the background while taking up resources. Removing edge just makes this go away because the animations whatnot are not playing while ingame.

Eitherway I’m just speculating, I don’t even have vermintide installed at this point. Just felt like pointing out some flaws in the earlier testing.

Yes, but I want real statistics, for now it looks uncompelling to say the least.
I mean, what is the averaging window length for that single-number FPS counter up there? Does it exclude outliers, does it weigh the draw times, where is the overall statistics?
In theory the most obvious way to compare performance would be plotting draw times as a histogram containing all rendered frames.

Also my performance issue started before the Edge update you mention - right around Halloween actually, and I’m not talking like 10 FPS - I went from solid 55 to down to 15 during some events. This is not exactly marginal.

Not disputing your results per se - they are just too incocnlusive. I mean I cannot replicate your results - simple as that, and the benchmarking tool - while not providing full statistics (for some reason, FS?) and not even having fixed spawns and RNG - provides larger sample averaging across the entire runtime.

But actually we might be talking about to different causes that’s all.

My fps went back to normal and game freezes stopped happening when i uninstalled microsoft edge.

My settings were on the highest and I was having no significant frame drops. Stuck around 130fps, but ever since the update when they added grudge mark monsters it has had this weird stutter/jitter at random times. Like it slows me down and drops my frames to sub 30. People told me it was some mods, but I have removed all mods and played games as to where it still does it

Sadly uninstalling Edge didn’t give me any noticeable performance boost.

Tried everything, from lowering settings and even resolution, disabling Steam overlay, disabling mods, reinstalling the game, disabling Game Bar etcetc. Windowed, borderless, fullscreen, 4 or 6 worker threads, it all made no tangible difference.
Changing resolution changes nothing, the game for me maxes out at around 120 fps.

The only thing that really impacts performance, sadly, is the lighting category.
If I put all on lowest or off, I get a significant boost to 110 fps in the Keep (which usually hovers around 70-80 for me if I look into the main room). On highest, it dips to 77 fps.
Medium settings with 5 casting lights is almost the same: 80 fps.
Low settings with 1/3 lights: 83-85 fps. Barely any difference.

Enabling “Local light shadow quality” and “Sun shadows” at all simply chomps away 25-30 fps from your system. Probably because it’s very CPU intensive (wish I could let my GPU handle this).

My rig should be beefy enough for this (i7-7700k @ 4.2 GHz, 32 GB DDR4, 2080 Super, installed on SSD) but the game just says “no”.

Now, onto the actual test in a match:

Barely noticeable performance gains. I start with 100 fps which eventually dips to 80 without hordes and goes as low as mid 60s (and sometimes below 60) in hordes. Might as well just keep the lighting settings on or on high. If I play at max settings, I hover around 70-80 without hordes and low 60s fps (sometimes 50s or even 40s). So disabling those two settings will allow less <60 fps moments but will not result in higher fps per se. Just less dips into awful territory.

Hordes just absolutely kill performance. Your settings don’t really matter, resolution doesn’t matter, the game just wilts out and dies.
I remember this being not as bad a while ago (though hard to tell when, exactly - probably over 1 1/2 - 2 years) but something is surely amiss. It just runs poorly.

Please, if you can, do an optimisation patch, Fatshark. I don’t think we’ve had one in the past 2 years, if at all. The game sorely needs it.

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We’ve had one when the wastes came out actually, saved some disk space, and they sometimes include optimizations in their patches (like in the latest one).

Interesting. Performance for me has just gone one way and that one is down. :frowning:

Quick update to say I’m monitoring the performance complaints we’re receiving. Sorry I don’t have any immediate remedies for you.

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There may be a problem with the latest patch (Dec) 2021

https://youtu.be/F369lR7YyaY

Current known issues
※ 2021-12-21 [Windows 10 (x64)]
1.Microsoft Edge
2.AnyDesk
3.Razer Synapse
4.Updata NVIDIA Drive
5.Stop XBOX Bar Recording [Win+G]

Turn off or deactivate it
maybe can fixed it
These programs may affect FPS in this patch

ED


SY
1640071715191
XB

I understand some of you have already exhausted these options and more. But can anybody else please see if there is any improvement in your issue after:

Disable the Steam Overlay

  1. Open the Steam client
  2. Select ‘Steam’ in the upper left-hand corner
  3. Select ‘Settings’
  4. Select ‘In-Game’
  5. Deselect the ‘Enable the Steam overlay while in-game’ checkbox
  6. Save your changes
  7. Launch Vermintide 2 as normal, and see if the issue persists

Disable any mods

  1. Open the Vermintide 2 launcher
  2. Select ‘Mods’
  3. Deselect all mods
  4. Save your changes
  5. Launch Vermintide 2 as normal, and see if the issue persists
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I have tried disabling the mods, and my PC lacks all of those external programs now anyway. I’ll see what disabling the overlay would do for me soon.

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