Not sure if this is a bug or not.
Playing as sienna unchained on legend. I’m playing with overheat in the red, but not at skull. A boss (chaos spawn) hits me, and I instantly explode; in a different round, but same map; a berserker hits me (it may have been a 1-2 hit) and I instantly explode. In both cases, I was expecting to get the red skull overheat, and then have a second to vent using my utility, but this didn’t happen. In both cases, it was just instant detonation.
Is this intentional or is this a bug? I haven’t had this come up for a while, so it’s entirely possible that I’m just confused about the mechanics and remembering the past differently.
In both cases, I was playing on legend; someone else was hosting; the map was Fort B. If traits and loadout matter, I had Barkskin, Shrapnel, and Decanter. The hit by itself would not have downed me (fullish health).
Steps to Reproduce:
- Play on Legend, Select Sienna Unchained; Join a game (I don’t think I was hosting?)
- Build up your overcharge; a little under max
- Take a hit from something big – but be sure you have enough health so you wouldn’t go down from that hit; it might also be several smaller hits.
Reproduction Rate (Choose One):
Unusual (< 25%)
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