Issue Type (Required):
Talents
Issue Description (Required):
Shimmer Strike occasionally deactivates immediately after the first Infiltrate strike.
As shown in the 1st video:
I activate ult → I do a heavy attack under the effect of Infiltrate → Shimmer Strike activates for a split second and then deactivates, despite me not doing another attack.
The 2nd video shows similar situations but with the correct Shimmer Strike functioning.
The 3rd video shows both bugged and correct functioning during one situation.
The 4th video is a test in the modded realm.
Upon testing it seems that the bug is related to proximity to an enemy as seen in the 4th video, where I stand inside the enemies as I attack. In all clips where the bug occurs, I am also basically standing inside or running into an enemy. However, I was unable to reproduce this bug with only elites present, like in the first clip of the 1st video.
This theory is further supported by clips 2, 4, and 5 of the 1st video. In these, it feels like there are two separate audible strike sounds, one after the other. It may be that one sword strikes with Infiltrate and the second one (striking a bit later) with Shimmer, which causes ult to finish, due to no elite kill. Maybe the game registers it as two separate strikes as the enemy I stand inside is hit faster than the next ones?
However, there are issues with this theory because in the third clip of the 2nd video, I feel as though the ‘split’ can be heard, yet the ult works correctly. Additionally, in my opinion, this ‘split’ cannot be heard in the first and third clips of the 1st video, but the bug occurs. Also, in the first clip I am quite certain I only strike the two stormvermin that I kill, therefore even assuming the attacks did get split, Shimmer Strike should persist as I got a kill or hit dead bodies. In the third video, while the 1st ult confirms the theory, I am quite certain the 2nd ult is also basically inside an enemy but Shimmer Strike works and I would say I had many situations where I was very close to an enemy and yet it worked.
Except for the last video, all clips were recorded on the official realm with me as a host. The first clip of the 1st video is the only one without the tzeentchian twins weekly modifier (clips gathered from games over the last few weeks).
Thankfully, this is a very rare bug and across hundreds of ults, it has occurred only a few times.
However, it can be especially outrageous in moments like the last clip of the 1st video. ^^
Steps to Reproduce (Required):
Use Shade’s ult with Shimmer Strike and attack under the effect of Infiltrate while standing inside the enemy. I am not sure if that is the actual cause.
I also suspect it may only happen with dual-wielded weapons, in particular dual swords, due to their high cleave on charged attacks.
Reproduction Rate (Required):
Rare (<10%)
Platform (Required):
PC - Steam