Even if it´s reasonable, it´s the false way. If there is nothing, which break the game constantly, like skittergate once or maybe one career-pick causes crashes, there is no need for lil updates or hotfixes.
If you correct a bug at X, this change or just the patch could cause a bug at Y.
It´s definately better to fix as lot as you can, test it as far as you can and bring it in big major-updates. The chance that these “new fixes and content” work pretty well together is the highest then.
The same is just the patch that you load by yourself. 10 lil patches = 10 times something could go wrong.
1 big patch = 1 time something could go wrong.
If FS brings a bunch of fixes with the DLC, they did all correct.