RNG bad luck protection

I know im flogging a dead horse since everyone wants bad luck protection, but im not sure how many people know it was implemented in VT1.

After the dlcs were released FS implemented bad luck protection for the dlc weapons, since they were so hard to get and people got bored of grinding dlc maps.

So theres an instance of having already run the gauntlet, encountered a problem and fixed it.
Not sure why so many design decisions have gone 100% backwards from corrections that had already been made in VT1 after feedback.


Skittergate gets selected again


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