Why are lootboxes still a thing for this game? Why can’t we pick & choose what weapons we want to use & craft those exact tier of weapons - are we going to be getting a crafting system where we can craft red weapons? Is the RNG system, especially for rolling properties on items, going away anytime soon? Why do the Bogenhafen lootboxes unlock items for characters we’re not even playing on? Are there any Fatshark developers that play this game for fun & see these annoying characteristics about their own game? Will we get any feedback from Fatshark on their opinions on how lootboxes & the loot system has been implemented in their own game?
I’m asking these questions because right now the game is insanely annoying from a loot & crafting point of view. Playing the actual game is fun and that’s the only reason I do it, but it could be so much more enjoyable if we would stop being limited by the damn loot & crafting system. It’s such a huge waste of time trying to get the rolls I want on an item or not getting a desired item from rewards.
I have 251 hours into this game and still have not gotten Red Dual Daggers. Same with Red Dual Swords. I conveniently have Red weapons which I never use. Hell, I even got the Bogenhafen DLC as well, and as you guessed it, have not received the purple skin for Dual Daggers yet. I’m a Kerrilian main and don’t care much for the other characters’ playstyles, but I’m unlocking so much DLC stuff for all those other characters. What’s the point of this, besides just upsetting players? I have 1 cosmetic item for Waystalker & 1 cosmetic item for Shade, and many for Handmaiden (which I never play). Fatshark, why? Why must you implement this in the lootboxes? The grind is so much right now, it’s crazy to imagine that people will unlock any of these cosmetics before they get bored of the game.
Trying to unlock specific items in a large pool of items from a lootbox system is disappointingly hard enough, but on top of that you guys are allowing other character items to be unlocked too? This game is very difficult, which I enjoy, but I also really enjoy receiving rewards after winning the difficult matches. It just seems really unfair to work so hard in a game only to end up with items you’ve either already received or worse yet, items that don’t even apply to your own character.
What do you guys think? This game has been out for a long time now, would you all agree it’s time to get rid of the lootboxes & stop wasting people’s time? It seems like Fatshark is trying so very hard to make a fun hack & slash game into an annoying, loot-based game with insane grinds unnecessarily.