Ritual & Prophecy - Grim Protocols Narrative Dev Blog

From the moment the Rejects arrived on Tertium, Interrogator Rannick harboured suspicions that there was more to the invasion than met even his over-suspicious eye. Now, with the forthcoming Grim Protocols update, there are signs that the Battle for Tertium is entering a new phase.

We sat down with Narrative Producer Michael Knight and Lead Writer Matthew Ward to find out more.

So, Tertium’s in trouble then?

Mike: It’s always in trouble, isn’t it? But yes, things are about to get worse.

Matthew: Are they though? Isn’t it more the case that Rannick’s finally about to realise just how bad they’ve really been from the start?

Mike: I know, right? He’s probably known something was badly wrong ever since the Orthus Offensive last year, but that’s the problem with suspecting everyone and everything: occasionally you don’t see something until it’s bang in front of you.

Matthew: Even paranoids have enemies.

Mike: Exactly. Rannick’s about as paranoid as they come, and he has a lot of enemies.

We’re talking about Wolfer, right?

Matthew: Wolfer’s involved, sure. He’s been our Rejects’ dark mirror since the moment Zola stepped aboard the Tancred Bastion prison ship.

Mike: Maybe even before that.

Matthew: We can’t talk about that, can we? Dan (Abnett) will kill us.

Mike: Dan wouldn’t do that. He’s actually a very nice man. But let’s play it safe. Wolfer isn’t nice. He’s been the face of the Battle for Tertium right from the start. He spearheaded the invasion. Every soldier of the Traitorous 6th - the ones we’ve seen anyway – answer to him. But he’s a purely military threat. It turns out that Tertium’s been rotten for a long time.

Matthew: We’ve seen the cultists fighting alongside Wolfer’s traitors. So far, Rannick’s assumed that their goals are the same and that they’re just a rabble militia fighting for Wolfer. The first is kinda-sorta-maybe true. The second? Not at all. To the leaders of the cult, Wolfer’s just fulfilling his part of a long-awaited prophecy. He’s a tool, nothing more.

Mike: I’m not sure he realises that.

Matthew: At the very least, he’s in denial. But we’ve all been there.

Hang on, back up a bit. The cult’s leaders? Who are they?

Mike: We’ve met one already. He rescued Rinda after she and her brother (Rodin) fell foul of the Rejects and then set her loose during the Terror in the Dark event. We’ll meet the others soon enough. The hour of prophecy is fast approaching and they’re not the kind of people that lurk in the shadows for ever. They’re starting to flex their muscles. After all, it was the cult, not Wolfer, who attacked Commissar Dukane’s Moebian 53rd during the Rolling Steel mission. What we’ve seen so far is only the beginning.

That’s the second time you’ve mentioned a prophecy. Can you tell us more about that?

Mike: Only that Dan’s really excited about it. The rest you’ll have to find out as it unfolds.

In the Grim Protocols update?

Mike: It’s a watershed moment. Rannick, Wolfer, Zola… they’re all starting to see that there’s more going on than they realise. In the end, Wolfer and the 6th are pursuing victory the way the Imperium taught them. Theirs is a conventional war. The cult deal in dark sorceries and blasphemous powers. For them, the path to victory lies through embracing the Grandfather’s blessings. In life … and beyond.

Matthew: So much of what’s happened over the last year has fallen neatly into the cult’s plans, but now they’re taking an active role in the Battle for Tertium. Unknown to Rannick (and Wolfer) they have a ritual in the works. One that the warband need to stop if there’s to be any hope of winning. The Rejects are about to be tested as never before.

Mike: I’m sure it’ll work out. Right?

DarktideHeader

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Will darktide get a book or some?

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I’m really excited about what’s coming next.
It would be great if they could revisit the “Orthus Offensive” and make it playable in a different way. leaving it as a dead game feels like such a waste.

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I hope like kark this means the dreg faction will be expanded a lot more. There’s a distinct lack of craziness a lot of the time. And if the game can support a scab only modifier and you’re telling us this is a cult operation, where are the cultists at?

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My beloved says I’m protected, dunno about the rest of yall maniacal laughter

Very cool, thank you fatsharkstrawhat.

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hmm… Ulgo finish what started long time ago! will KILL Rinda!

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my thoughts exactly 0_0

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that’s not an accident, the cult is hiding behind the 6th to do…

we’re not sure what they’re doing, but it’s a nurgle cult so it can only be like 3-4 things. nurgle is not a creative chaos god, he’s basically the “dad jokes” of the warp.

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Neat lil narrative…but it’s not going to go anywhere for the people who just play the game IMO.

Y’all REALLY need to…I don’t know, actually put the story in the game.

The audiologs and such are a nice little teaser but the core gameplay doesn’t give us anything. Fix that.

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Am I crazy or do Rejects no longer talk about Atoma Secondus anymore?


This, and I also believe that now was the moment to release a weapon showcase (like Arrowhead does with their Warbonds) to generate excitement for the update.

A little sneak peek at the new map followed by a demonstration of the weapons: attacks and special.

I’d like to start by saying that I am a huge RPG fan who reads everything, but story bits, while interesting, should be included in the game rather than the forum.

Also, story is not the main reason I play Darktide or am interested in the update.

It would also be smart to drive MTX cosmetics for the new weapons as soon as they are released (the 3rd) in order to make easy money.

They should have included a MTX trailer in the weapon showcase, but fatshark has not fully realized any of this yet.

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In my view, the role played by Wolff is akin to that of General Hummel in the movie “The Rock”. In order to challenge the unreasonable orders of the governor, he led his subordinates to resist the tyranny of the nest city


The siblings who submitted the filth are complete traitors of chaos, with their goals directly targeting the Emperor
So I predict that the plot will gradually cause the alliance between Captain Wolff and the Nacogdoches to split apart through the players’ repeated battles. Then, the Nacogdoches will plot against Captain Wolff, and before his death, he will reveal a secret to the players

After unlocking the hidden map, players need to eliminate the powerful Nage siblings within a limited time. If the time limit is exceeded, the Mourningstar spacecraft will directly shell the nest. However, after the player eliminates the boss in time and marks it as safe with a flare, the captain of the Mourningstar spacecraft still orders to shell the nest, eliminating the player who has completed the task

After the animation of the shelling ended, the captain ordered to leave the high-altitude orbit of the planet

The player rises from the ruins and confronts the invading pagans from all directions. The screen turns black and the credits of the game’s creators begin to appear
——————————————————————————————
game player: This is Loyalist. We neutralized the BOSS, but there is a wave of Nurgle advancing on this position.We need imediate evac.
Brahms: Belay that order. We’re moving out.
Rangnick:What?You’re not just gonna leave 'em?
Brahms: All ships prepare to move away from Tertium at my mark.
game player: Ah, boys, how about that evac?
Rangnick: Damn you, Brahms. Don’t do this.
Brahms: It’s done.Helmsman, signal the fleet and take us out of orbit. Now!
game player: Commander? Rangnick? What the hell is going on out there?

Looking forward to seeing the shotgunner wolfer was kneeling to finally take the stage. Will we get a lifeleech special, or some other nurgle sorcerer soon? :pleading_face:

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Please Fatshark, the people (me) crave the return of Vox Intercept VI. Return the video to public!

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Put the frickin story in the actual game. Why’s all this stuff in random YouTube videos and blogs? What’s the point of that??

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i mean, it’s in there. we knew this. you just have to dig a bit. and like…spend a weird amount of time loitering in the morningstar, which is terribly optimised and most of the strain the game will put on your computer.

Awwww snap this is what I’m talking about!

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Bits and pieces of it are in there, but not all of it, and not in any kind of coherent way

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Is it unlisted?