I would like to comment on a change that I thought would be a good to make the Grail knight a more interesting option and give it a unique identity according to the lore, and most importantly, make the character more versatile in different styles of play with cool new builds, removing the RNG from level 20 talents, and ultimately making it more fun to play.
It’s about completely removing the talent row from level 20 and its hated RNG, and replace them with 3 archetypes with different styles of play. Names of talents related to the Lady xD.
Talent 1: offensive.
Talent 2: defensive.
Talent 3: support.
1- Ofensive: 5% speed attack / 5% crit chance. (Killing 15/20 speccials).
2- Defensive: 15% damage reduction / 30% reduce block cost. This option can be and nice build with the 3rd talent of 25 level. (Killing 20/25 elites).
3- Support: 1hp health regen each 10 secs / 30% stamina regen. This option can be interesting with the passive of handmaiden, or also the 3rd talent of 25 level. (Taking a tome and a grim).
Thank you for reading. I would like to know your opinion on this, and if you like it, give it love so that the gentlemen of Fatshark will consider it.