Remove the unpopular modifiers

At least a good player carries them because he is good and not because he uses the most overpowered tools in the game. And sub lvl 50 players can learn something useful from spectating a good player.

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Not what I asked is it.
I feel you maybe saw the irony (and selfishness) in your statements (finally) and are purposely avoiding answering my question. Squirrel!

P.S. You’re also once more lumping all the sub-50s in the same basket, without making the distinction previously made for you.

Selfishness is kicking players from auric because you don’t want to carry them. Unless people are intentionally griefing they don’t deserve to be kicked. If you don’t like carrying play with at least one friend and you will be fine.

Instead of gatekeeping difficulties developers should add Creature Spawner to the base game, better descriptions to talents and blessings, an explanation of all buffs and debuffs and better tutorials for new players.

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Deflect, conflate, project, deflect.
You’ve made your position abundantly clear, comically so. I’m not angry, just disappointed.
Now if you’ll excuse me I’m going to equip kraks and smite on everything, and delete the ones who don’t have either.

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You are a bad player so this is a good choice for you.

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LOL and ppl say irony is dead.

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This thread has lived way past it’s life cycle. Way past it’s expiration date.

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hence i don´t care wether they “have fun” or not, after a certain point i just don´t bother with them further and let them fail on their own.

the only difference here is i usually give “in dubio pro reo” instead of kicking preemtively, but once he´s proven himself unfit, next lobby time its a nope.

you mention mmo´s like they were any more lenient back in the day.

every raid group worth their salt and clearing content was very thoroughly checking their tanks/healer/dps candidates.

you didn´t meet the criteria, you were alone, simple as.

after a certain threshold, game or no, there´s no “right to have fun” on others expenses.

have fun all you want but don´t come unprepared to the highest difficulty and expect a handout.
its not my job you get mats, its your job to see the run complete successfully.

further, i don´t assume, i just don´t put up with that :poop: anymore than absolutely necessary.

then please have a blast amongst themselves :+1:

besides

you either got a buddy burdening himself with pulling your low level butt through content you´d not even run through intact let alone fight in or the content wasnt available to you unless you level and equip your character enough.
sounds familiar.

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well it contributes to my ambition to win, something i aspire in whatever endeavour i´m undertaking be it games, sports or otherwise.

the game motivates skill based reflexes that stimulate my dopamin output like arena shooters of old.
and like every game that strikes that itch, i´m in “fight mode” and want to see the match through successfully and shape it ever more in my favor.
be it beating it faster, more effectively or weave in fun environment manipulation aka trickjumps to mess with the heretics a bit more.

but everything i put in is to perfect myself at what i do ingame.

lorewise i dig the reject thing, but strictly adhering to lore, i´d cut the deadweight loose first chance i got if it means i got through alive, we´re rejects after all, no bonds no obligations.

ingame, as long as he´s contributing somewhat i´m fine carrying.
but people not even knowing the map when they join auric maelstrom are just insulting and get treated accordingly.

ps:
yes, premades would be a solution.

now only to find 2 other people with the same crappy shifts and playtime over the week and i´m set.

even gaming buddy #1 gets fked with his work schedule ever so often, as do i :face_vomiting:

so far there were none.

@Mitradraug

if only they did, everything would be fine.
i´m more than willing to explain stuff and show gameplay tipps.
emperor knows the stuff i learned from the “big ones”, only difference is , i took HOURS watching certain stuff over and over again until i could integrate it into my own moveset.

feels like whenever lowguy goes down he switches to background tiktok or taking a p1ss until he´s revived.

not even once did i get a question about how i was pulling off that “stuff” and succeed where he failed.

give advice unsolicited and you´re in for a hill billy conversation bubba would be proud of.

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ok so we have the more competitive players, who want to master the game and play for a challenge, and the “play for fun” types. naturally, there are more of the latter in any game. which isn’t anything bad. the problem arises when the 2 categories join in a high difficulty game where, tbh, none of them tends to have fun. so the question is how to guide everyone to the more appropriate difficulty without excessive gatekeeping. perhaps playing lower difficulties should be rewarded with more dockets and materials to keep beginners from joining auric for farming, because the others play more for the challenge anyway and mats are a byproduct. also perhaps require a number of successful auric matches before joining maelstrom, so you don’t have these guys who reached lv30 on malice and have no idea what is waiting for them. it should be clear that no one is entitled to a win on auric maelstrom, the highest difficulty should be a challenge in any game or there’s no point in having it. also, auric maelstrom is not the most permissive environment for farming mats, you have to push on, and every second spent searching corners can lead to more spawns. a team of 4 ok people working together has often a smoother game than 4 individually good people where everyone does his own thing. ok and for kicking… anyone is free to leave the lobby or game when the team composition doesn’t suit them. starting to kick people is asking for a fight in a coop game. i’d salute a trueaccount indicator on one hand, but on the other, i wish i could keep my zealot #2 at 30 forever just for fun.

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You are just plain wrong. You are literally saying making a complaint about a teammate being bad means the person making the complaint is bad. With that logic, anyone playing any game or sport making a complaint about a teammate means they are the problem. I suppose if a professional rugby player complained about his teammate being afraid to tackle, its the complainers fault, right? If someone playing soccer makes the observation their teammate is doing the bare minimum and not even hustling to get the ball, its the complainers fault, right? Your logic is no where to be found my dude.

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Actually I wish that we could choose to exclude players with weapons you could choose…
it would permit me to test builds, but too much want using the “metas”, too many don’t even care to open chest and/or loot.
Speedruns with players deleting everything makes the game just boring.

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The graia is something I havent messed around with much but I am partial to the agripina braced autogun and I do love my shovel. Im not one to play with stealth much cuz i really dislike playing without bleed nades and its less points to takes kraks but ive played with stealth some and I do like it. Im going to have to mess around with infiltrate more because honestly there are so many people playing VoC that playing infiltrate brings nice variety to a game and especially if played well.

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Yea, comparing a video game made for entertainment with professional sport is very logical.

My point is that team play in this game is so overestimated by the majority of players when in reality you need only one teammate to help you either with disablers (if only you make a mistake and get disabled) or an objective during an event. And even bad players can unintentionally help with events as they split enemy aggro. And if you need something more from teammates then yes, you are bad.

People who play challenge content like true solo/duo would understand that but if you have thousands of hours in the game and can’t complete auric missions because of 1-2 bad teammates and instead of improving you are crying on forums then the problem is you.

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I honestly can’t tell if you’re ignorant or just trolling with your strawpeople.
For the millionth time, just because you can carry doesn’t mean you should, it’s a tiresome, insulting chore to pick up the slack for moochers who can’t be bothered to do the bare minimum and are worse than bots; they don’t deserve a carry, on principle alone.

Do you also do the work that your karkhole co-workers just can’t be bothered to do because they were binge-drinking the night before? If so please let me know so I can join you at your workplace; free paychecks!
Most of us have been there done that duo etc. If feeding trolls is fun for you then by all means advertise on discord and gorge yourself on the bile.

And since y’all just keep avoiding the question, the flipside of that: what happens to an average group when John Q Carrytide isn’t there to carry the blue geared fresh out of malicers? Oh right, it doesn’t matter because the game stops when you’re not there.

Yeah, keep calling others bad then “krak and smite OP 11!!111”

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If it’s tiresome for you then don’t play the hardest difficulty.

Another faulty analogy, and again video games are not the same as sport, work, army, etc.

They will fail and how will it affect your experience?

If you don’t think so I doubt you have a minimal understanding of balance in this game. Another proof that we shouldn’t look at hours played/true level to see an ignorant and bad player.

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Logic…it’s a thing.
“People keep running the stop sign”
you: “don’t drive”

Hmm, IDK, maybe I care about the game community and 1 mooching troll shouldn’t ruin the game for 3 others? It creates bad players and makes decent ones leave maybe? There’s also a little thing called empathy, I guess it vanishes when you put on your little red Make Atoma Great Again hat.

All the more reason why it’s easier to keep the dead weight “only there to be carried”, all it takes is a smidge of empathy, foresight and object permanence.

Unlimited dodges on this question it seems.
I’m legit curious why you think someone with 4 kraks, and all the talents needed to get it and damage boost is OP? Or Smite …smite!.
Both are usually giant noob traps, guess it caught another.

…yeah, you’re right.

Don’t see your guides in “Player Guides” or how you expose “trolls” to keep healthier community.

Don’t know where you find these trolls. For the last month I’ve only met 2 players who were bad and they didn’t change anything in their playstyle from my previous encounters with them. And one of them was blaming the team when he died.

Nothing prevents you from taking kraks and all grenade regen talents and then spam them on monstrous to kill bosses in 3 seconds completely nullifying the difficulty modifier, I-II-V-E-G even gives you more grenades. Moreover, “Skullcrusher” blessing buffs damage for the team so kraks get +80% damage for free. Very balanced.

Yea, AoE stun which works against 90% of enemies in the game and always can be spammed to avoid tough situations is very balanced. It doesn’t require any skill from a player: just hold 2 buttons, then quell peril for 3 seconds, repeat. It’s very interesting to beat defenseless pinatas.

Btw, did you manage to block a guy who played with you and pointed out that you “died and immediately left”.

Really waiting for PS5 release, it will be definitely funny to watch.

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TL,DR.
It just occurred to me your the other side of the blue-gear-new30-on-aurics-troll coin, “I’m getting mine screw everyone else”.

Oh where are yours? I’d love to read them. I wrote mods, working on more and wrote a pre-mod utility to help people out re-rolling gear. I even went out of my way to alter and test my utility for the one single GeForce Now user I was aware of at the time, turns out there were 2!

I frequently reply with verified advice instead of recommending noob-traps like “4 kraks and smites”. What your street cred? No troll goes hungry?
Is Atoma great yet? Times sure have changed, back in the day we used to call people devoid of empathy sociopaths.

Hmm, why don’t I believe you or have faith in your observation powers.

By pointed it did you mean likely lie? He never got back to me, deleted the logs while writing mods since, sadly. I’m pretty sure he’s the one who ran off like a headless chicken after his buddy died during their button mashing boss fight, rest of us didn’t but we bailed on that group. I would have liked to have blocked him.
Keep grasping at those straws, I hope it doesn’t trigger allergies. “Why do you care” lol.

P.S. Purposely ignoring your krak and smite explanations as to how they’re “OP” as they are nonsense, again demonstrating the traps got another one. But please, elaborate further, it’s very telling.

P.P.S.

Oh I’m sure it will be great to find more people like you to play with.

I am really curious of the build (class - talents - weapons) used by the people that want only to play with the aristocracy of darktide players.
I bet we would see “meta” weapons…

By experience, cause of Fatshark that needs 6 months to nerf an OP weapon, when using an OP weapon you deal 50% to 100% more damages (and even more, it is linked to your ability to forbid others to play).
The list is pretty long… plasma gun, revolver on a veteran, kickback, void strike staff… and also latrine shovel with BM, combat axe with BM (so BM on heavy melee weapon), PS (but few use it), cleaver. We can add dagger with zealot stealth build
At contrary, there are weapons that badly need a buff (does not mean increasing damages, but just making it better): autopistol, bolt pistol (seen someone using with psyker and was making big effect, but I would like that they correct headshot recorded as body shots), not sure about the shock maul (may be me, but this weapon looks like a formidable crowd control, but seem a little weak, just a little), agri revolver

But sure, if you use the metas… anyone that would not use them will underperform by a lot. This is not cause “you’re good”, you may be, but in fact you are helped by a lot cause of the lack of balance between several weapons.

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