FF is a part of the gameplay though, a skill element layers engage in.
It could probably be better balanced of course, like there’s no reason why throwing axes are so disproportionately lethal compared to other ranged weapons. Especially being one of the harder to use ranged weapons to begin with.
The FF system directly addresses the issue of spamming with strong AoE Ranged Weapons.
In Darktide it makes sense, but in Vermintide, where it’s more melee focused, it doesn’t.
If they removed FF, things like Fireball, BH shotguns and Bluntsman would become even more broken than they already are.
It stops most Ironbreakers insta rocket launchering Chaos Warriors, that people are already fighting, so they actually get the play the game. In Darktide you can see how annoying this is, if you try to play a melee.