relics need so many plasteel to upgrade and change perks ?and sell them only gives me coins but no plasteel ?come on that’s not fair
i think it should only cost coins to change perks just like change weapon blessings ,and lower the price to upgrade just like before .
I thought you could swap for just coins ?
There is still some grind I acknowledge for newer players, but idk if it needs to be made even easier? Judging by the number of players that run past marked loot in a game I can only assume most players are swimming in currency!
I think OP is talking about curios. It does cost a little bit of plasteel and diamantine to change said perks.
Oh. Fair enough. Don’t think I’d really noticed and assumed it was same as weapons
Not really something I play around with a lot. Just slap some health, CDR and something else random and off I go.
My usual setup is sprint/Gunner DR/stamina regen. I like going fast and I hate being turned into swiss cheese by gunners
On topic to the thread, I honestly think the pricing is fine? It’s definitely an outlier compared to how the weapons work, but maybe my opinion is skewed by the fact that I’m tripping over how many resources I possess.
Agree. They should 100% give materials, especially as they’re so hard to find good ones due to RNG hell that remains for curios.
You think so?
Hmm. But you’re only looking for the top stat? Everything else you can change to whatever you want.
And arguably there’s little real difference between +20% health and +21% health when you think about it. I know we all like ‘reds’ but I wouldn’t call it RNG hell per se.
A wee bit of Stockholm syndrome I think
If you’ve played the game for 1k hours like us then it probably doesn’t seem so bad because we got the mythical 17 toughness and 21 health curios.
Out of all those hours played I have only about 7x 21% health curios for 1 character. I buy any top stat curio I see immediately, even if I don’t need it as I have millions of dockets. That’s not great odds. Even the 20% health curious rarely pop up but obvs much more common than 21.
It’s definitely RNG hell for anyone wanting those curious who doesn’t have them yet.
Why not just have all of them available to buy but higher prices for higher stats? That would make sense.
Note: additionally, anyone wanting to get a new curio is forced to do the hourly brunts shop visit which can be pretty annoying.
You can see the shop inventory in your browser. The app is outdated, but it still works fine for curios.
That’s admittedly how I got most my gear. Checking in every hour while working.
I don’t think I’d advocate it as a “good” solution mind you. The OP asked for plasteel back, but ideally you’d want some mechanic where you can upgrade them.
I d like to change it rapidly for different build,cause I have only three 21 health stuff for zealot
cause weapons have mostly the best choice,but curios perks can depends on build and situations,so I always want to change them. for example I bring ‘revive speed’ when play whith my friends as they need me to carry and help, I bring ’grimoires resistance‘ when I play new special events which always be grimoires ,I bring ’ability regenaration‘ when use Chours but change it into ’block efficiency‘ or something else when play Dash,etc
so more fair enough solution is cost plasteel at the first time when change perks ,and only cost coins when change the same slot again
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