- There is a cap, and a cap-cap, I believe. I don’t think it’s entirely intended however. We intentionally have the cap lower than the max it can be to avoid potential issues that could arise, and allow for expansion in the future if truly needed. (in thinking more on this, I believe the cap may be 750 items, and the cap-cap 1000).
- It’s on my wishlist for sure. It’s been one of those QOL changes which hits a roadblock with our intent to look at that system as a whole, an intent we haven’t yet quite got around to giving a big push.
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