Red item ideas

My idea for how red items could/should work in DT.

Max rolled stats 80% (even better 100%)
No locks on the weapon, meaning you could change perks and blessings as you wish as long as you have materials and have already aquired the blessings.

If Fatshark plans on making red items like this, they would imo, justify the way crafting works now with the locks.

And please for the love of the Omnissiah make awesome comsmetics for the red items like we had in V2. (This will probably never happen since they want us to buy from their store.

Getting these items should be random after winning a mission kinda like with chests in V2. Just buying them with materials seems kinda lackluster and booring in my opinion.

What are your thoughts on this?

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Having all stats at 80%, plus no locks, would be the way to go.
Bonus points for having a unique appearance compared to the base weapon.

i’d still rather them have unique blessings/perks like “exotic” weapons in other games. having higher stats is nice, but grinding for truly unique items that complement your particular build and playstyle are what i’d rather have.

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