I’m running 5800x 6700xt combo at all highest settings. With the beta, I was able to enable full raytracing, and with all that still got 80-90 fps (the fps is irrelevant, but there for those who are ready to tell me my card shouldn’t be able to handle raytracing). With the full release, I no longer have the option of selecting any type of raytracing whatsoever. It has been removed from the launcher settings, and they’re not listed for in-game settings either. There’s not much noticeable difference at the end of the day, but it looked a little better than the pure rasterization that I now have.
This is a known issue - we’re working on it!
Why is RayTracing only removed from AMD and Intel and not Nvidia RTX cards too, as tons of people have the same issues here with RayTracing? Or does the recent hotfix also apply to these? I’m confused