Okay, call me stupid or simple-minded but how does ranged weapon cleave effectively work?
Everywhere I just see vague informations like “I cleave through more enemies” or “reduced cleave” but I can’t find any numbers.
Is there a fix number like “Weapon x cleaves through 3 enemies, ± y% due to HeroPower-Difficulty difference”?
How does it affect armored enemies?
Is there some kind of mechanic, which lets a projectile only cleave if it does “overflowing” damage?
Should there be such a mechanic?