So, after patch we have 20% damage bonus on 2nd shot from ranged weapons (which, judging by previous bug reports, should work for all shots). But it doesn’t work on packmaster because… He has monster armor. And he increased his health by 20% in this patch.
In this regard, can one of the developers answer me: why can’t you just increase the damage of ranged weapons by 20% directly, and not indirectly through the stagger? Or am I not understanding something?