Quality of Life Enhancements - Compilation of Ideas for Fatshark

Add this to the compilation…
This one, I waited it for a long time

i feel many quality of life improvement are needed.

but your list places stuff in high priority that is actually super niche in games…

idk, you should optimize the list to the obvious essentials.

i reworked the list with different priorities and removed some unnecessary topics!

High Priority/should be added:

-Add more information to the combat UI (Numeric UI) / Additional UI indicators (like volley fire timer, not crit chance indicator and niche stuff like that)
-Chat Block
-Accessibility addons
-Deployable equipment should show charges remaining
-Add opinion to sell items directly from Hadron’s screen
-Add a Scoreboard
-Remove the rotating shop / FOMO system.
-More Loadout Slots

Medium priority/adding them improves the game:

-Visual Indicator for being close to Books/Skulls/Etc. (accessibility addon)
-Tooltips for talents
-Loadout Naming
-Improve Usability of the Talent Tree.
-Add creature spawner
-Add a little weapon customization

Low priority/niche additions:

-Show player insignias next to player portraits
-Display the “True Level” for characters
-Improve the Mission Board and Sort Missions

there’s stuff in the original list that honestly only mod users will be interested in them.
this improved list focuses the discussion on easier additions along with improvements that will be the most noticeable quality of life.

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As long as this is option and can be turned off. I personally don’t care for this. I don’t think it’s high priority at all.

Again this should be an optional feature that IS NOT enabled by default.

These should stay a mod so if the tryhards really want it, they can have it. This will will just enable toxicity and kicking as it always has. Love that the developers did not include this in the base game. Play for fun, not bragging/flexing rights as most people who use this use it for. This is a team game. These absolutely SHOULD NOT be enabled.

Now that the game is in pretty great shape, I would love for the developers to expand on this feature (or continue from where they left off). Would be a welcome addition to the game and I believe this is something most people can agree on.

except for fomo removal, every single of these points is covered already by mods, so integrating them into the base game would be easy i guess.

I can’t see a reference to this directly, but I would like to use the “I” key to open inventory in the Psykhanium as you are able to do in the Mourningstar. I still press the damn button every time lol…

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Mod.

Yeah I know, I’m missing a few I had before the last update cull that I have been too lazy to update. But here we are in the compilation of ideas for fatshark thread and I want to make sure it’s in here! Making jokes about my own intelligence is just icing on the cake :wink:

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PSA: Just FYI, IIRC there are at times issues with stuff not being applied in the Psykanium if you accessed crafting view in there with mods, I think it required a loadout change and back at the very least.

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