Okay, it seems that some of the noise over WoM and 2.0 has died down, and I think it’d be a good time to look at what the community thinks of the future of development. So I decided to take a cue from another user (thanks for the idea, @SmokerT69) and make a poll about it.
Disclaimer: Bug fixing I expect to be a priority and on pretty much everyone’s list regardless, so that’s not included as an option. Similarly, balancing and tweaking WoM and 2.0 isn’t nearly finished yet, so it was left out too. Otherwise, I’ll open up the options more underneath.
What do you think FS should focus on next to make you feel the game’s getting better?
- Trait and Property balancing
- Talent balancing
- Other balancing
- New maps
- New cosmetics
- New Hero or Careers
- Lohner’s Emporium of Wonders
- System reworks (Deeds, Crafting)
- Other (please specify in comments)
0 voters
More about the options:
- Traits and Properties have been out of balance since the release of the game, and haven’t been touched much. Their reworks have also been requested for quite a while.
- 2.0 changed the Talents by a lot, and while a lot of about them got better, there still also are significant problems.
- Especially after 2.0, there are other things to balance, too. Weapons aren’t equal, and neither are the enemies. Combat mechanics also feel unfair for some.
- New stuff, - be it something to play, something to play with, or just something to make you look fancy - is something that’s constantly requested. I want to see how much weight people place on them, though.
- Lohner’s Emporium of Wonders is an upcoming feature, an in-game (only) shop for cosmetics and possibly other things. It was originally supposed to come out before WoM, which made it seriously delayed. It seems to be quite directly linked to getting new cosmetics, so I considered combining the two, but in the end decided against it, as they are still separate features.
- I could’ve separated the system reworks, but both Deed rework and Crafting rework have been requested for a long time. Both are also a source of not-insignificant frustration to many players (arguably, crafting is the single biggest one). Other systems that could use a look may also exist.
- Finally, I can’t think of everything and some of you may have opinions outside the presented options. I’d like to see them.