I won’t answer on the poll… I think the poll is pointless, as they won’t remove them… however you will see later a sort of red weapons. That’s the normal development of a game…
About what I quoted… I said it several times, I don’t like this RNG system, in fact I always hated RNG. Even when I was playing paper and dice roleplaying games I wanted rules with the less RNG possible. To say it, I created my own rules cause I was thinking the other games had too much RNG.,
I really think that the system would have been better if you could never get a perfect weapon and that you had to choose (as I have given a description before).
But we won’t get that… mainly cause FS created a game type. The “Tide” games. They won’t remove the RNG. But they won’t also remove the locks cause it would force them to change entirely the system…
That’s why I push for changes that would permit casual gamers to play the game. We need such players, especially cause someone that try a game can become a player that stay on this game.
I hated VT2. I tested DT cause I have gamepass… I loved…
But, the current crafting system takes too much time to craft something. This can lead a normal player thinking that it takes too much time and so they switch to an other game…
This is what FS needs to correct. They need to balance, aka reduce, the time needed to craft something. At least, that’s my opinion.
But removing locks is removing any interest in the current crafting system. I really doubt they want to, again, come back on this when we see what the game needs… more content.
I know perfectly all maps (the 2 last, less than others, ok), I have lot of weapons excellents… I am about to test Catachan swords (aka chasing for specific T4 blessings on a catachan sword), see how I am waiting for new content… I played all classes and made close to all penances (except private one of Ogryn)…
So, I hope they won’t rework entirely the crafting system…