Please, for the love of the Emperor dont be stupid and nerf anything in the next patch

In fact, you lower the difficulty and increase the efficiency of better weapons like brauto, bolter, flamer etc…
This is really not a solution.

My propositions would be something like that:

  • Laspistol = increase damages at short range, and lower it at middle range and no damages at long range (laspitol critic well, so no need for more)
  • Shredder autopistol = increase the ammos in magazine and the total ammo you can carry
  • Revolver = Up a little the damages, increase ammos you can carry, make the reloading a little faster
  • Shotgun = make them devastating at close range but with a spread mecanism. They should be low damage at middle and no damage past that
  • Headhunter = more precision. Maybe a scope and with a single shot fire for the alt fire ?
  • Infantry autogun = here, simple. These weapons are really viables, however they have less ammo than Brautos and use more. So, they need to permit us to carry more ammo that brauto weapons
  • Helbore = maybe a scope instead of the useless bayonet ?
  • MG others than MGXII = they need love, clearly. Maybe an auto fire for these weapons? (hold fire continue to fire like a recon lasgun but with slower rate of fire).

Nerfs proposal:

  • Flamers = Make elites / specialists get less burning stacks (several ways for this: limit stacks / 5 or 10 seconds, enforce a limit of 3 stacks etc.). I must say that it would need testing… I don’t really know why the flamer is so efficient and without any need to aim… and this makes it OP
  • Power sword = someone proposed that the energy of the sword need to recharge, in other words a cooldown between 2 uses of the alternate attack (energized)

I will post this in the thread I started Polls about prefered weapons per class and what you think needs nerf/buff