Please Fix Bots' Most Illogical Behavior

This is an ancient bug at this point, having existed since the game was released and has been reported multiple times in the forums and at the subreddit. To be fair to Fatshark, they’ve attempted to fix this bot behavior in Patch 4.2.1 - Bot Improvements & General Fixes (Feb. 2021):

The patch helped in lessening the instances of that bot behavior from happening, but the issue still occurs.

In Vermintide 1, there is a bot mod, Different Bots, that will allow the host to control whether or not bots take books and allow manual control of bot healing item use (and on which player/bot). It’s weird that the sequel has no counterpart feature or mod. It also has better item handling logic.

The default bots pick up items automatically, as long as no human player has an empty slot for that item, and the bots don’t care if the item is pinged or not. But, by default bots also prioritize fighting over picking up stuff so they may sometimes be reluctant to pick up stuff if they have detected enemies nearby.

  • The QoL bots already pick up pinged items but that functionality has been extended in this mod by allowing the bots to swap their potions, bombs, and heals to the pinged one if they can pick it up. For example, say two of the bots are carrying speed potions and one is carrying a strength potion. If you ping a strength potion that is on the ground then one of the bots carrying speed potions will swap their potion to the strength potion you just pinged. The same logic applies to frag / fire bombs. In short, as long as all humans have an item in the appropriate slot already and there is a bot that is close enough and can pick up the pinged item, then the pinged item will be picked up.
  • Healing items follow a more complex logic regarding which bot gets to pick them. Generally, bots with healshare trinket try to carry draughts, bots with dove of Shallya trinklet get priority on picking up medkits. Grim carriers also get higher priority over non grim carriers and hurt bots over less hurt bots (with specific thresholds). Also, if the setting to keep tomes is on, a bot carrying a tome won’t pick up pinged heal unless its sufficiently damaged. Some event areas have exceptions to this though, in which swapping tome for pinged heal is allowed even with full health. Generally, the logic tries to ensure that the bots who need it most or can use the heal best, get the pinged heal.
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