Fatshark PLEASE, please, please revert the change to the Defelctor blessing made in 1.0.22 that prevents the force sword from blocking ranged attacks when reviving. This change is horrible and severely undercuts the psykter’s usefulness to the team, especially on Heresy+ difficulty.
Longer version:
As you’re surely aware, the psyker is generally considered underpowered and more of a support and utility class. One of their signature abilities was being able to clutch revives, especially under ranged fire, by using a deflector force sword. On Heresy+ difficulty this is tremendously useful and gives the psyker a unique niche and ability.
With this removed, coupled with the psykers very small toughness pool, it’s literally impossible to revive a teammate when under even a modest amount of fire on Heresy+ difficulty.
I had my most toxic experience playing recently when the whole team was down except for me and try as I might I could not revive any teammates. They were all screaming at me in chat calling me trash and incompetent because I couldn’t revive them like they assumed psykers could. I explained after wards that even hiding to get full toughness and then using abilities, ults, etc. to stagger enemies I couldn’t pull off a revive before my toughness would break again. It was IMMENSLY frustrating.
To add to this, it is ALSO entirely counter-intuitive. Why would deflector block ranged attacks EXCEPT during revives? This condition isn’t explained anywhere. And logically, if you can block melee attacks during revives and have an ability to block ranged (e.g. deflector) why would that not also apply to when reviving? It makes no logical sense or gameplay sense.
PLEASE revert this change!
P.S. I main psyker with over 100 hours on that class, and my enthusiasm for playing has dropped significantly at this point. Psyker has enough problems already, to destroy one of their few advantages is just awful.
TBH I already wasn’t a fan of force sword and at this point I see little reason why I’d ever use it over a duelling sword, Caxe, Chainsword or even Taxe TBH.
Blazing spirit was also stealth nerfed by a fix in the same patch. Previously, as crits have a general rule of applying double stacks you were actually getting double the listed soul blaze stacks on crit. That was actually kinda necessary for it to contribute any meaningful damage - even if you’d somehow managed to get it with shred as well to enable a passable crit rate - before your sword outright killed the target anyway. I had a meme build with it which was fun but still pretty bad. At this point I’m pretty well out of reasons to ever think of pulling out a force sword. I was already biased against it but these changes really kill any unique utility it had.
Yeah. Psyker has been gutted pretty hard in the last patch.
I also had a build with Roulette blessing on a head hunter autogun so I get 50%+ crit chance with a force sword with blazing spirit. Even then it wasn’t “that” overpowered with the blazing spirit stacks. It was fun. But of course that got nerfed too.
Not to mention to the nerfs to the Kinetic Deflection Feat, which makes stamina management much more difficult and is effectively a nerf.
I don’t know - taken together it’s REALLY REALLY frustrating. Especially when psyker has so many useless and underwhelming aspects of the class to begin with that need BUFFS. Instead, the few fun things we have get nerfed. It’s insane and very demoralizing.
TBH only force sword was nerfed really. Non force melee Psyker still plays very well. Nothing in this patch negatively affected my build whatsoever.
Again that really only hurts FS specifically. You really never should be blocking long enough for the added delay to matter for non force weapons except specifically revives. That feat still gives you a vastly increased time to revive someone surrounded by melee threats. I will for sure still be running it.
Don’t get me wrong I also think these force sword nerfs were super uncalled for and needlessly removes a competitive melee option. I’m not down with conflating that with nerfing the entire class though.
Be realistic, sibling.
With Fatshark hamerfisted approach to Psykers best we can get in a few months of “Fixing” is 50 Toughness / 50 Health Gun Psyker with disabled feats and class features, because they have no idea what to do with a class.
Yup, absolutely awful decision to super-nerf one of the ONLY good blessings on the force sword. Gotta love brain-dead developers who have no knowledge of what balance looks like.