Please Fatshark, bring back Sienna's one-handed mace from the first game!

This is the only melee weapon that didn’t carry over from V1 to V2, and I have no idea why. I mean, Bardin and Kruber both have one-handed and two-handed varieties of certain weapons; hammers and swords for Kruber, hammers and axes for Bardin. Why can’t Sienna have two different types of maces? Why leave out a one-handed weapon and instead replace it with a two-handed equivilent? Not to mention that Sienna has the lowest number of melee weapons in the game (only one less than Saltzpyre’s five, but still).

I REALLY miss this mace, as it was my favourite weapon for Sienna in V1!

1 Like

This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.