why do you think i did my 007 stunt with a fake student id and a sportsbag full of floppy disks
skipped school, grew what patchy beard nature would grand me and downloaded via leased line from the local university instead of crappy isdn from home.
even doom 2 had patches back then version 1.666 comes to mind
A4 massive size box, nice laminated manual, poster, stickers and jewel case for CDs. Felt the value holding it in your hand and opening up for goodies inside.
There was one game I had called A Train 3 from a Japanese dev studio and it came with like 150 page printed manual.
Carmageddon, Manhunt, Postal. All those lovely controversial games
I remember the original x-con, UFO Enemy Unknown, the game was bugged that regardless of what level of difficulty you set it to, it was always on the hardest setting.
Darktide really felt like the opposite of Vermintide. In Vermintide you were primarily melee with a niche use ranged weapon (horde clear shotguns/flamethrowers or special sniping) with a couple all-rounders with staves and the piercing of longbows on Waystalker and Huntsman. In Darktide, it felt like you were primarily ranged with a niche use melee weapon (close range horde clear or elite delete). Idk how the game is now, but based on contex the game is heavily in favor of ranged weapons exclusively now?
āāthe game is now pretty good and we feel confident releasing paid DLCās (probably Arbites class or more future classes)āā
āāitās been rough but we fixed a lot of bugs and weāre glad people followed us all the way and had faith in usāā
āāof course no bugs at launch would be favorableāā
āāthe community is more in sync with us and we try to make the game have stuff happen as much as we canāā
its.. idk, pretty normal stuff.
what are people upset about? the paid stuff? when most of the game is free and most updates are free?
i think some people dont realise that you need to pay the devs if you want a game to keep going.. monetization is just the way of the world.. you cant just produce stuff for free, have no money to pay your workers and somehow expect everything works out fine.
i respect the vision of the book of grudges and for the community to fix issues but iāll be real.. it was better in the beginning, broad ideals for the game was good.
now its just any criticism gets added no matter if valid or not
i feel ragnarok is just grasping at every possible thing to hate the game and stir controversy.. when i see their name in a thread, iām just feeling exhausted.
People are annoyed at the lackadaisical attitude to FSās abominably slow update speed and how the project director claims what they currently have is ālive serviceā when even basic balance changes are something Fatshark takes six months to do.
This is a strawman argument that nobody subscribes to. The shop does not need to be the FOMO disaster it currently is in order to make money. Aquilas donāt need to be 99.9% locked to being bought as a funny money layer to pay for development.
As for the bookā¦
90% of what I end up recording these days is 1 of 2 things:
Hating the shop (literally every time thereās a shop rotation SOMEONE shows up to make a new thread about the store)
Wanting to know what happened to solo mode
That and game balance complaints with Arbites, now.
I acknowledge quite openly when Fatshark does well and does things I like seeing. But hey, guess Iām just āstirring up controversyā when I keep recording the same complaints from different people in an effort to gather evidence that people hate something.
lol
If there is ever a new faction they are going to be a completely broken nightmare that makes the game worse to play for several months afterwards if the addition of beastmen to v2 is anything to go by.
They keep talking about Genestealers so Iām hoping weāll see it late this year. Pure speculation but Iām thinking we are gonna get some sort of chaos wastes with Genestealers.
Knowing FS trackrecord, they will attempt to balance the new faction against the player power creep and the result will be that Dregs and Scabs are cannon fodder and the new faction will be unstaggarable damage sponges.
I mean, just look how Beastmen were released in V2 and FS obviously being very afraid to nerf anything.
I mean, they nerfed dog and that was a design choice rather than a bug fix. Unless they accidentally went all the way to tie the bleed damage to dog damage bonus. The reason thereās barely any backlash on that was that it was undeniably OP; most of the backlash is reserved for making it go a bit too far the other way in usefulness and the change breaking a good number of talent nodes in the process just before leaving on vacation.