Overcharge passive decay bug

Issue Summary:
The overcharge rate is slower when you’re below 25% overcharge (the meter is still gray). Once the meter turns orange, the passive decay slows down. I think this is intended. However, the decay rate won’t reset, even if the meter goes empty.

Steps to Reproduce:

  1. Start the game, equip an overcharge weapon. I used pyromancer / bolt staff.
  2. Use your staff to get the meter as full as possible, without letting it turn orange.
  3. Time how long it takes to fully drain: 9.95 seconds.
  4. Attack enough to get the meter orange.
  5. Time it from when it turns gray to when it’s empty: 16.57 seconds.
  6. Repeat steps 2 and 3. New time: 16.24 seconds.

Reproduction Rate (Choose One):
Constant (100%)

Additional Information:

  • Changing careers will reset the decay rate.
  • Confirmed on Bolt, Fireball, and Beam staffs and Drakefire Pistols.
  • Confirmed on Pyromancer, Unchained and Ironbreaker.
  • I didn’t test Battle Wizard, or any of the other weapons.

DxDiag: DxDiag.txt (77.5 KB)

Console Log: console-2019-06-08-17.11.22-86e1d1a4-2878-4a2a-829e-fa4025d4e7bc.log (531.8 KB)


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