Is the Tigrus MK XV a noob trap?
I dont want to frame it negative tbh, but it’s way more easy to use than the good old
MK II but does less damage.
I accidently consecrated an MK II, although i used the MK XV now.
Got a decent one and had no problem to get used to the old pattern of h-l-l-p and it served better horde clearing and also vs. flak etc. because it just kills faster because of more dmg.
sure the pattern can be messed up in stressfull situations and then the MK XV is more easy to use, but if you know what to do…
What model do you prefer when you use Eviscerator?
opinions. pro and contra?
Honestly I think one of the reasons these new simpler variants exist is lights for hordes, heavies for biggies; simpler controls for controllers.
P.S>. Old Evisc is H->L, or H-L>PA afaik for hordes.
they both good. Mk XV goes well with crit build, to get constant reduction on your ability. So you kinda need a Shred blessing on it.
Mk II raw damage output is greater. Not only heavy attack in your combo deals good damage. But you also can slap Savage Sweep and Rampage blessings on it. With Sustained Assault fully stacked and Disdain on every other hit you deal MASSIVE damage.
Vicious Offering and Blood Redemption also work very well with Mk II, replenishing a good 15-18 toughness per heavy attack swing.
Push-attack to get stacks, then heavy, then light or even two, then push-attack, then heavy… repeat.
I would prefer if Mk II had 2 horizontal combo and third vertical. Like ironhelm. So you could chain your attacks better.
Mk XV is better, but not because the weapon itself better. But because current zealot builds hyperfocused in high crits and cd reduction meta.
switched to the new evisc last week, thought it was trash at first, but been been tearing through auric dmn even easier than with the og evisc now. i like the horizontal heavy with the old evisc, mostly because i’m still used to it, but i’m enjoying the new one a lot more since giving it a chance.
Basically all the new chain weapons do is dunk unyielding and carapace hard. In the Eviscerator’s case it already dunks unyielding very hard no matter what, but you should see what the Mk15 can do with a combat stim and fury of the faithful - like 3 charged heavies into a chaos spawn’s face and its dead.
For me the biggest drawback of the Mk II was performance vs. carapace and bosses, which the Mk XV feels better against due to very accessible overheads (how you like me now, crushers!?) – unfortunately I’ve yet to roll one even close to as good as my Mk II…
They’re both good, just depends on how you do your build! I personally use the Mk II because it goes pretty hard with FotF, and I personally just like its attack patterns better than both of the Thunder Hammers!
i struggle to like the New One the Tagris while can deal with Horde seemingly struggles with taking down elitles from Mauler and Crusher the old one doesn’t have that problem. but it does have a issue of dealing with Mixed Hordes and eliltes. which cuases issues occusionally the problem with the Tigris is that it “shredd” seemingly doesn’t last long enough to take down a Mauler or Crusher. it stuggles to take out Shooter seemingly.
Gotta disagree on the performance bit from OP. The new one is literally the strongest melee weapon rn. I use both of them and i prefer the old ones moveset personally.
The new mark does more damage everywhere, all the time with a very simple moveset. The thing literally spits out 1 mill melee dmg every game
Sure its a lil harder to use maaaaybe cause of mobility but if u finesse that, nothing in this game hits harder, cleaves harder
I think they’re much of a muchness? Old one synergizes better with thp on heavy attack kill talent but new one has better single target. Palmdale I gel more with the moveset of the old one but the new one’s single target damage is pretty dummy. Having to push first to go straight into the overhead is the only thing I don’t really like about the old model.
I haven’t used the new Eviscerator in a mission yet.
The simplistic combos just don’t sit right with me.
I accept it on a knife, where I just use a macro as clicking that fast would just ruin my wrist again.
But on a two-handed weapon? I actually prefer the older versions variety, if you can call it that.
The slower a weapon, the more time you have to decide on the correct action.
Admittedly, the new one has the advantage of very easy heavy overhead access.
Edit: I would (like many) still like to see a slower variant that really brings across that “impractically large heavy weapon” feel, but how much finesse an Eviscerator should really require is up for debate.
It’s the first horizontal heavy.
It has good damage and can cleave (probably more than mk VX lights).
So it pairs well with something that empowers one attack.
like FoTF and “Shroud Field”.
Thus, mk2 has better burst damage potential against multiple targets.
It also able to get great value from “Vicious Offering” for the above reasons,
while mk XV barely get any.
Tigrus II (old) requires push attacks (so consumes stamina) for its optimal horde clear and requires very variating attacks as a whole. When you run out of stamina for push attacks, you lose a lot on both dmg and control and need dodges and precise positioning to not get hit. It has mostly odd angled strikes and weird hit detection so it isn’t good for weakspots in general, especially not cleaving weakspots for horde. But iirc it has a much higher cap on how many enemies it can damage via cleave, and is faster and stronger when you use those push attacks.
Tigrus XV (new) meanwhile has super simple moves with lights for horde, heavies for single target, and requires no push attacks or stamina for its normal moveset. It loses out on speed and damage on paper and it has a cap of 3 iirc on cleave dmg (but not stagger), so it might seem worse at first. But the XV’s moves are consistent and absolutely perfect for cleaving weakspots. Because of this you can basically do nothing but weakspot hits in every circumstance, which ofc means way more damage, stagger, and cleave.
I’m much more a fan of the XV myself because of how it all works out in practice:
Even though II does more horde damage thanks to its higher real cleave, the XV kills 3 with each weakspot swing and staggers everything else. Which with enough speed buffs from talents transforms it into a monster still capable of clearing huge numbers really quickly.
It doesn’t need cleave blessings like II does, so you can just go Shred & Rampage for max dmg and crits both at the same time with no need for compromises
Its heavies or that great and really strong push attack stab are perfect for picking out the priority targets you want from a crowd without even using the special
Since it requires no stamina or compensating dodges for normal use, it leaves those resources available for when you really need them instead
With Shred, crit talents and +40% attack speed from FoF and Inexorable Judgement / Martyrdom, you can basically just run into any group and spam lights at head height with XV to clear virtually any number of any enemies nonstop. All while continuously stacked on all crit talents, and Invocation of Death proccing so often FoF itself will recharge in a couple of seconds. Which ofc means that you’ll constantly get its movement speed, AoE stagger, ult armor reduction, crits, and +50% toughness on top of always having that 10s of +20% attack speed buff up and running. It’s so easy and comfy it’s almost boring really.
I think more than with any other new weapon, they really got the perfect balance between the two. The Old Evis has higher base damage (especially against Carapace) and has better horde clear in its moveset, while the New Evis has a much more simple, accessible moveset which also happens to be almost ideal for a crit build.
For veterans, both are great weapons which can serve very different purposes for very different builds. Most more experienced players I know still prefer the old one for it’s more consistent Carapace damage and complex moveset.
For new players, the New Evis offers a much more accessible moveset which, some of you may remember, was one of the biggest complaints about the Old Evis pre-buff. Most less experienced players I know fall in love with this one first.
So overall, I think FatShark did a really nice job creating two very different yet very similar weapons which are even pretty balanced power-wise. I do echo the sentiment that I hope the last Eviscerator mark is a big, slow, unwieldy monster of a weapon.
Not really agreeing with this. Buttons are buttons.
I could agree that its maybe for the influx of console players which overall have less experience, usually because its a younger or more casual playerbase.
But using weapon combos is just as easy/hard on a mouse or control pad regardless.