My Zealot weapon/build feedback on video

Hello i made a video of my main and favorite class Zealot, explainning my opignon on all weapon type to my favorite at my least.

quite long but i believe i made my point.
Im not a recurrent youtuber so be gentle ! feel free to express your disagrement on this topic.

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Interesting opinions for sure, but then to each their own. Everyone has their own preferences and I personally ignore “meta” builds, and using specific weapons BECAUSE they are the best on paper. I certainly use them, because I appreciate them for something.

didnt you got flagged already for my latest reply ? :smiley: i can’t help of thinking you being sarcastic.
I would love you to elaborate

Again PERSONALLY I don’t find Crusher boring, but then to each their own. I agree it makes things easy if you know what you are doing, you are close to unkillable with that thing if you position yourself well AND unlike the “meta” dagger build gives you massive amount of crowd control. A clump of ogryns, mixed with other elites like ragers of gunners? No a problem, you can shut them down easy. If you end up in pub games where you are the only frontliner with multiple vets or psykers, I tend to pick it as it allows me to protect the squad far better than any other weapon. The hammer is meh, but Crusher is pure love for me :slight_smile:

We agree on that specific braced autogun. What you didn’t mention is that if you tap fire it, use short bursts it has surprisingly accuracy so you can pick off shooters or specials. In that regard it feels a BIT like AK from Counter Strike. The only target I ever fire it at full auto is a mutant.

I like the tactical axe, for its mobility and decent one target damage, even if on Heresy and especially Damnation your hand will not like you for the amount of key presses you have to do with that thing. This is the reason I use it less these days, and favour Crusher and Evi.

I have mixed feelings about the Catachan and Heavy Swords on higher difficulties for the same reason as with the tactical axe. Preper yourself for a lot of keypresses. You get more crowd control, but their armour pen is bad. Some variants have a decent special/push? stab attack which helps a bit.

Combat knives…nah thanks, keypress ratio is just silly and the need to maintain the crit toughness buff just makes really unappealing for me. With Crusher I have all that, because nothing hits me anyway and I can interrupt any attack from a whole group of enemies. I’m more vulnerable to ranged fire, but this where the positioning comes in, and frankly if your team is range specialist heavy, its their job to deal with some shooters I cannot suppress myself.

i agree about the sword, but i tend to think killing armored is more effectiv with ranged on high difficulty any way and if you dont wanna get borthered with rager, use parry.

Crusher is extremly good control maybe too good i agree, its just the brain dead spam that i blame. damage wise is meh. You dont realy need great position with this weapon.

im sorry if i didnt give enought praise to the autogun :smiley: still you right about the tap fire.

but i got to completly disagree with the combat knif “crowd control” when i say horde its 30+ mob you can’t handle with knif when you can literaly obliterate them with devil claw or better heavy sword and still get permanent buff like i showed in the video.

Knif is supposed to be good on special especialy armored.

about the our finger health i tought about using auto clic at some point xD but its way less than axe or knif i believe x)

These are not combat knives, they are swords :wink: Also I suspect the reason why people in general don’t like these swords so much is attacking with them feels like you are smacking enemies with a wet sock. This is followed by fairly underwhelming damage per hit. With right blessings and perks if you are patient enough you can make them work, most people won’t give these weapons that chance.

now the wet sock thing i can understand x)
at first these sword seems meh.
Tbf i collect every good modifier and test it, if i get curious i upgrade it.
after quite alot of games i started to see the potential in these sword untill i got the right blessing i wasnt hooked that mutch, also falled in love of the parry when i got the right sword.

my future plan is full stamina and spam parry to see the potential.

I do not understand this “if it is not good on max difficulty, it is not good anywhere” claim that people make again and again.
It is simply not true.

Breakpoints are different for each difficulty. That also impacts which weapons are good on what difficulty.

take pistole witch is good on lv 1 and 2.
Take flamer witch is good on lv 4 and 5

you will be way more efficiant with flamer obviously.

we are speaking about the “BEST” build here. not casual fun

I repeated that explicitly because of those opignon. I would love to see someone play pistol on lv 5+ without any teamate complain and sucess

According to what you stated in the video multiple times, the only performance that matters, is the performance at max difficulty. No matter on what difficulty you intend to use the item.
Going by what you repeatedly said in the video, an item could be literally the best at everything in diff 1-4. But if it is bad for diff 5, you would not use it on any difficulty.

regarding overall efficiancy, yes witch is the topic and also one subject i tryed to avoid here

edit : with logic if its better at lv 5 its better any other lower difficulty
its like comparing a bow vs an assault rifle good for animal untill humain

Well, some weapons are straight up better at higher difficulty levels than on lower due to the changes in spawn mechanics / horde density/ types of enemies spawned. The flamer is a good example of this where the increae in horde density / armor mixed into hordes means its getting a huge increase in ammo effeciency when shooting into the hordes due to its infinity piercing damage. Where as on say difficulty 3 you might be better using a shotgun or autogun. A lot of things come down to the role you’re filling in your team and what coverage you need (more range for snipers cause you have ogrny/psyker running close range etc)

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again, we compare all weapon on lv 1 instead, the one who works better on 5 will be better on lv 1 aswell.

no matter what fatshark try to do its never gonna be only “team related gameplay” one person can be better than another because of his own choice

Psyker granted is more focus on control and ogryn to save on terrible situation but other than that.
its still a rpg, and with it come better weapon and build than other no matter what

I’ll take whatever has good cleave or ignore hit mass any day. You can make some scary swords and heavy swords with those, but it doesn’t work as well on the chain swords. Good on the eviscerator though.

it dosnt work because the evicerator stop on their body at some point anyway even with the blessing, this is why it dosnt work on it. So it dosnt ignore ennemy mass

Wrong.

Breakpoints are a thing.
Enemies do not have identical health on all difficulties.
Enemy types do not appear at the same rate on all difficulties.
Horde sizes vary based on difficulty.

A flamethrower is insanely good against huge hordes, but pointless against groups of 5 minions.
A bolter is great if you fight big boys often, but pointless for low difficulties, since there are only 1-2 of them across the entire mission, and they only have a small amount of hp anyway.

If you do not understand that an item being the best at max difficulty, does not automatically make it the best at all lower difficulties as well, i am not sure how much your general feedback is worth.

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by the throne…

you dont seem to understand aswell, that you as a person can MANAGE depending on situation.

less mobs mean less ammo consuption few horde you take your melee weapon.
i feel that you are so mutch uninformed and stoped by the wall of your belief that you dont want or either can’t see the problem of what you are saying.

Efficiency in this game is the speed, you will go faster with D5 weapon i guarenty it.
I farmed the 500 Special condition mission frame with bolter on lv 2 and 3 with one afk friend.
I MANAGED the situation to fit the bolter insane DPS it mean i rounded up the mobs.
Witch in normal game can easily do aswell.

Now if you can’t agree on that thats no stubborness but…

To remind you, i am arguing against your claim that „If an item is the best at max difficulty, it is automatically also the best at any lower difficulty.“

However, I start to get the impression that you do not understand the words I wrote down to refute your claims. That impression comes from your response in this post:

Here are some of my objective arguments as well as the logical conclusion:

I thought this was quite easy to understand, but i will rephrase a few times just in case. Feel free to plug it into deepl or google translator, to make absolutely sure that you understood what i actually mean to say.

  • your claim is not correct
  • different enemy types and different enemy health amounts can make different weapons more or less useful
  • some items are very good for low difficulty, but not very good for high difficulty
  • some items are very good for hard content, but not that good for easy content
  • using optimal items is not important on low difficulty and nobody forces you to use optimal items on high difficulty either (i mention this because you seemingly thought that your successful use of the bolter in diff 2 and 3 has anything to do with the discussion)

If you think that what i say is incorrect, could you bring up reasonable arguments to pick apart and refute what i said?

Things like „you as a person can manage“, „you are uninformed“ and „i did this and that with certain items“ are not reasonable arguments btw.

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using the bolter on low lv was one example.

Lemme prove that i understood you :smiley:
you said mobs have different health, different spawn rate depending on difficulty.
my answer witch i tought was obvious is : Its dosnt matter

Now ill phrase my argument slightly different,

You may use shotgun on lv 1, 2 but not lv 5 as well as other weapon.
buuut you can use weapon made for lv 5 to lv 1

I dont know what you are talking about when you say difficulty makes weapon more or less usefull.

Bolter, flamer, braced autogun is D5 weapon and can be used very efficiently aswell no matter the rate. Please give me some example, and by the way i use Devil claw sword on T5 aswell so thats probably not a good argument concerning low tier.

also its basic math at this point, i understand the feeling of the and the fact that we all want a beautifull game with easy logic but its not.

those weapon that a showed are extremly bad compared to the other, beside you i never had someone who disagree.

Now i want to ask how mutch hour did you play and what weapon did you used the most.

If you think that mob hp and spawnrate/horde size do not matter, you have not understood a thing.

Why use a bolter on low difficulty, if a different gun with lower damage but more ammo, bigger magazine, faster reload, better ready speed and better stability can also oneshot pretty much all the enemies at that difficulty?
On low difficulty, the bolter is outperformed by probably most other guns, simply because of how slow and clunky it is.
If your enemies only have 50 hp, it does not matter if you do 100 or 500 damage. They will die in one shot either way. But dealing higher damage per shot usually comes with drawbacks (as i listed above) that the weapon with lower damage will not have.

Why use a flamethrower with limited range, but infinite enemy cleave and good elite damage on a low difficulty, where a “horde” comes in the size of maybe 5 enemies at a time, and where elites are a rarity?
On low difficulty, the flamethrower is outperformed by most other guns, simply because other weapons have more range than the flamethrower and the enemies die before they get into your range.

Yes it is pretty basic mathematical and logical understanding, which you are clearly lacking.

Your video has one comment on youtube. That comment disagrees with your opinion on the knife.
Anyway, just because not many people have told you about them disagreeing with you, that does not mean that everyone else agrees with you, or that you are right in what you say.

You ask this why?
Hoping that my answer will be a smaller number than yours, so that you can then try to argue from authority instead of simply bringing up actual valid points (which you still have not done to this point btw)?

Either way. I am going to end our “discussion” here, since you have not brought up a single reasonable argument (or rebuttal to mine) in your 5 replies to me so far (you did not change your opinion either).
Not only that, but you repeatedly claimed that enemy hp, enemy type and horde density have no relevance to how useful a weapon is, which is one of the most obviously wrong statements i have ever read.
So… have a good day and please learn to admit to being wrong. There is no shame in it.