Here is my idea.
Deep under Karak Okrim lies a secret, lost to the sands of time. These cunning Dawi built a large tunnel through the earth, and constructed a massive train to haul ore to Umgi cities to sell.
Olesya has grave news, the Raki have discovered the station while plundering the ruins, and their most devious minds have rigged it into a warpstone bomb delivery system. The train will ram into the underground station in Reikland and cause earthquakes to crumble the glorious cities of Sigmar.
Level Design:
Begin at the mouth of Karak Okrim, hidden in the Northern Grey Mountains just south of Reikland. This Karak was once a dawi engineering dwarfhold. The hearty dawi machines, without materials still pantomime building grudgethrowers and other machines of war.
2 ideas
- The players must navigate through the vermin AND dodge massive dwarven machines that kill vermin and man alike
- The players must move along the massive assembly line, which is not working because the forge is not lit, and the metal is no longer spilling into the siege weapon castforms below. Lighting the forge will draw attention, but the siege weapon can then be escorted to a wall that blocks the player’s path
The players arrive at the station where the train is just about to leave the station. Once the players get on, the train begins to build speed.
Possible twists - Perhaps there are one or two ways to fire on something outside the train to divert the train to Brettonia or Sylvania
The players traverse the train to the Engine and successfully stop it, but can choose to traverse the outside or inside of the train, to their own peril (outside avoids some ratling spawns, but is more dangerous to traverse.
New Boss - Sizzurp, Ratling Engineer: The intelligence that a ratling accumulates eventually erodes to insanity over time. The ratling manning the locomotive is a sinister blend of both. Fights similarly to skirrik with his dual blades, but has a few stormvermin, they look a little more mechanical, and he can repair them after they have been defeated, if he is not interrupted.
This is like a rough idea, but I think something like it would be really neato. Thanks for reading.
Also, my wishlist would be
- Kruber Fists Weapon
- Vampire Counts
- Beastmen
- Corrupted Wood Elves
- Orcs