I’d personally prefer for the game to remain in the Moebian Domain, but I that doesn’t mean that I’d rule out the potential of a MOEBIAN Jungle Facility!
I’d personally prefer to see what’s happened to the other Hive City on Atoma but maybe you’ll see some kind of “Dead City-esque” destruction there! Although if we do stick with the “battlefield graveyard” idea, we could end up seeing some Loyalist remnants of the Moebian 6th or something and I’d dig that.
I actually really love this idea. In response we could also get another mission where we have to help defend the Mourningstar against a Moebian boarding party.
Fighting heretics on a battefield graveyard full of ruins, destroyed tanks, corpses, smoke and flames could be awesome ! Really like this idea ! And it could fit on Atoma, somewhere around Tertium !
It could be a rescue mission where we have to localise guardsmen survivors, fight our way to join them and the final could be a “defend extraction site” objectif !
I’d love some greenery or some wintery maps. Something to rival the prettiness of VT2’s outdoor maps.
Also, whatever map they end up making, make it a Repair or Investigation mission please!
(this has been brought to you by the “almost complete penances but doesn’t want to grind 100+ Power Matrices and Hab Dreykos pls and thank you” gang)
Aye, a Sector that is a Chem Fab, with a giant Jungle/Forest inside a Greenhouse, with some smaller parts being chem stills and other such things.
As for a snow map, the only 2 way I could see it happen would be in a high altitude desolated Sector where it became frozen over, or a Sector that produce the coolant, and lack of maintenance has frozen part of the area
Otherwise, I would love to see:
Witherland: Ancient withered forest, with sludge swamps and pontoons
Trench field: A fortified sector used to train the Moebian regiments and the PDF, 1 side being taken over by the enemy, with trench going from 1 side to the other with fortresses dotting the lines.
Canyon: Deep natural Canyon with ancient ruins
Tancred Bastion: Returning to the Prison barge
As for the second Hive I think it will be used for the Chaos Waste mode
Unfortunately the chances of either of those seems slim, since Tertium is entirely an inhospitable desert planet. Maybe if there was a mission in the upper hive in a Noble’s greenhouse we could get plants, but as far as snow it would have to be off planet which I find unlikely.
I mean, surely any narrative can be spun for a new map?
“your team has been selected for a special ‘away’ mission to wherever. It’s strictly covert so we couldn’t send the guard, and you lot are as expendable as you are reliable” etc etc.
Dunno, but I’d love to play on a war torn tropical coastline or snowy tundra too.
Maybe some sort of warp disturbance could cause a freak snow or electrical storm in the desert. I’m not versed well enough with the lore to know if that can be cannon or not but throwing ideas out there.
I think part of the problem is that the mission hub or wherever is just the city of Tertium. They would have to change the little graphic for it or something so they kind of painted themselves into a corner as far as that goes.
As for warp phenomena it could theoretically happen? Would be a bit of a stretch but that’s not the only stretch they’ve made.
at this point i’d even be content with a path randomizer of sorts.
much like bosses break walls, so there are unseen parts already (albeit tiny), a known map could preload with a new subset of pathways like collapsing floors or heavy explosions breaking of parts, making others accessible in the process.
the environment itself is good, really dig the atmosphere and detail, but once you got used to it you realize how small they’d be if it wasnt for enemies to slow you down.
sometimes when bored yet unable to play i go through the layouts in my mind.
having an imaginary free cam and knowing the maps by heart by now, the main route is pretty cut and dry and would benefit from some alternatives no doubt.
this could be a less work intensive first step instead of completely new art styles, which of course would be the ultimate best solution content wise.