Not rly it would be a server with sanctioned mods and any mods server
HolyâŚ
People can you stop lying about the spidey sense mod?
Does it help people with hearing empairment?
Yes it does.
Does it âjust show visual representations for audio cuesâ?
Absolutely not.
It goes far beyond providing visual representations with equal information as the existing audio cues.
If it was about helping the disabled, the mod would need to show a directional indicator, when specialists make their noises.
Only then.
Nothing more.
The mod goes far beyond that by constantly displaying the direction of all specialists, independent of them making an audible noise.
Anyone who claims that this mod is all about enabling the disabled, is either ignorant about what the mod actually does, coping or lying.
You might as well suggest that the mod in the op (constant glowing outlines around all enemies, even behind walls) is all about enabling the players with bad eyesightâŚ
Well you would not need the mod to highlight enemies through walls then, would you?
I have said it⌠depending how you see it, it can be qualified as cheat.
I donât consider it as this, cause of how I see it, but it can absolutely be seen as a cheat. Cause as said in this thread, it gives you a sort of radar.
But, and I profit of your post to say it, cause this time this is not a dispute between us⌠you should stop to use the âliarâ âliesâ âlyingâ accusations.
They just donât see it like you⌠you can disagree with what they think, however, they are not lying. The fact you have different vision of the same thing does not make you a liar or them liars.
Btw, I agree with you⌠if it was for disabled persons, it should ping the direction of the sound. But even considering that, I donât have a problem with this mod.
Okay, some other people are using modifications of the game to make the game easier for themâŚ
TF does that have to do with you???
Awesome, I was waiting for permission to use my Aimbot, insta-gib weapon damage mod and 1000hp and toughness mod.
Aimbot exists, and itâs pretty funny to see the promo videos for it. Footage shot on sub-Malice, screen absolutely littered with crap UI overlays, dudes still getting whacked by melee mobs.
But insta-gib weapon damage mod? 1000hp and toughness mod? Those arenât real, right? Iâve never seen them in-game, canât find anything close to them online. As far as I know, that stuff is handled server-side.
Nah dude, it was to illustrate the absurdity of statements like âItâs PvE I can use whatever cheat mod I likeâ, that some have made in this thread.
This weak, instantly debunked argument has been used for 30 years now, itâs hilarious that every new generation thinks they just figured it out.
I have no interest in cheats in an online game, and a deep loathing for those who do.
Gotcha. Well, my point in clarifying is to make clear that I really donât think there is a slippery slope weâre rocketing down with mods because the particularly egregious stuff (like god mode or teleporting or controlling other players) doesnât seem to be possible thanks to the servers handling so much.
And beyond that, the community has proven that it can effectively self-police.
There will always be cheaters and trolls, and the modding policy is set up to handle those on a case-by-case basis, as I feel is appropriate.
Again, respectfully, I disagree. The community has dropped the ball at least twice and #downloads and videos showcasing some mods is telling.
We could have done better IMHO, but thereâs no putting the genie back in the bottle now.
I donât know why people pretend like you canât cheat in a PvE game. If you take loaded dice to your local DnD table theyâll kick you out of the shop.
They arenât even making that argument anymore. Its just 100% âlet people enjoy thingsâ even if that comes at the cost of the spirit of the coop survival game; and/or just let me maximize numbers in the current meta people are already avoiding playing with their friends to preserve some heretics to actually fight. We should be ruining them with macro M1 staff bolts and similar loadouts because UH HELLO its a competition please read the scrub mentality. I can link you to it, the cliffnotes is that max > fun.
And thatâs how the mod policy is written and intended to be enforced by FS. Instead of frisking everyone at the door with EAC, anyone found to be abusing mods to the detriment of other players gets reprimanded, on an individual basis.
Who got reprimanded? The people that downloaded the mod? Fatshark identified who had it installed and, what, gave them a temp ban? Which presumably escalated to a permanent ban if they refused to uninstall it?
You can hate on EAC all you want, but at least when I boot up Helldivers I know weâre all playing the same game.
well EAC is terrible at keeping cheaters out tho
Source?
From the modding policy:
Feel free to report someone you think is breaking the modding policy â relevant to the mod in question, probably the first point âUsing mods that directly affect unmodded playersâ experience of the game and/or is used to grief other players. Examples: Speed hacks, outright cheating in missions, etc.â â but FS doesnât discuss taking action against accounts, so you wonât know the outcome of your report.
And Helldivers 2 is lousy with cheats, which are just a Google search away. Since there is no server-side authentication/authority (everything is P2P), itâs actually much easier to hack and cheat and affect other players in significant ways. The infinite health hypothetical mentioned above is actually possible in HD2.
Well poop, thereâs an idea. Staff+Quell autofire macros for all!
Itâs just PvE right? FS hasnât banned it so itâs fine, the community is self-policing.
I mean we went through so many excuses, rationalizations and falsehoods (and 1 individual responsible for most), even some good olâ fashion white-knighting because #reasons.
Just missing some accusations of being a bigot, well some more I mean.
This can also be done manually. Until FS fixes it, which I think they should, itâs tech.
Funny how youâre pushing for Darktide to get rid of mods with EAC by claiming Helldivers 2 doesnât have cheats, yet thereâs clear evidence to the contrary. Cognitive dissonance is a hell of a drug, especially when itâs used to twist the truth just to support a narrative that works in your favor.
At this point, it seems like your arguments have devolved into hyperbolic fear-mongering. Weâve already established that cheat mods are against Fatsharkâs policy, and even the modding community itself is firmly against them. Yet you continue to throw out exaggerated scenarios as if the sky is falling, despite the clear boundaries that have already been set.
Itâs not about âstaff+quell macros for allâ or whatever extreme examples youâre coming up withâthis is PvE, and both the developers and community are aligned in ensuring that mods stay within reasonable bounds. The argument was never about justifying cheats, but it seems like youâre clinging to that narrative even after itâs been dispelled.
At this point, youâre just being irrational, creating hypothetical issues that donât reflect the reality of the situation. Maybe itâs time to take a step back and reassess the actual discussion instead of resorting to fear-mongering and exaggeration.