With the 2 DLC career we have had a new main Mechanic that broke away from the other/vanilla career:
Grail Knight:
Duties: Passive Buff that are tied to aggressive playstyle and precise action (Killing Elite, taking Books), simply put, by taking risk
Outcast Engineer:
Cranking: The Active ability doesn’t charge passively but only by cranking it actively (which is the opposit of the regular career)
For the next career there will most likely be new mechanics so lets try to guess
Kerrilian:
If Wardancer:
Dance: Could Work like stance, maybe with a momentum charge, where moving/attacking increase the buff you get from your dance but blocking or slowing down decrease your charge
If White Lion (without Weapon Restriction):
Lion’s Spirit: Killing an animal/monster can bestow special power/strength in the Warhammer universe, maybe an AoE effect or something around hunting fearsome beast
If Executioner(without Weapon Restriction)/Black Ark Corsair:
Contracted Killer: Nagaroth pay for blood, and the pay is good, killing enemy give bonus in the form of Usable (Bomb) and Ability charge
Saltzpyre:
If Warrior Priest:
Sigmarite Might: No idea (Honestly)
If Vampire:
Something around Vampiric ability ? Maybe true health regen ?
Sienna:
If Magister:
“In control”: Venting give ability charge
If Embodiment of Aqshy(Bright Wizard Spell):
Aqshy’s Domain: Charge Meter who goes up on melee hit that can be exchanged for special attack or buff
So what do you think we will get as the next Career mechanics ? I think it will be interesting (like they really out did themselves with OE, and what do you hope we will get ?