Nerf arbiter

?! xD who cares dude this is not a chatroom please stop the endless spam

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It was that time a long time ago. Ya’ll need to believe in your own arguments. Let go of this need we all feel to keep saying something back.

Any rational person can see arbites are broken. He doesn’t need to assent for that to be true anyway. Let him write his silly deflections and excuses. All rational people know the facts are what is important, not whether you were the last person to reply.

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Any rational person can see arbites as new normal and desigh and balance of older classes sucks ass. You don’t need to assent for that to be true anyway. Let them write their sillydeflections and excuses. All rational people know the facts are what is important, not whetner you were the last person to reply.

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So apparently everyone on the forums, 80% of people in steam discussions and 50% of reddit are not “rational” for stating Arbites is OP right now

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yes Seymour the other classes are the problem. except ogryn right he’s new normal’d enough I hope? I can’t imagine the gameplay becoming more brain dead.

I had to show the how baseless these claims without any arguments

It’s rational to seek a challenge in games.

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Seriously?
I don’t even take that…

There are things too strong in Arbiters, but not this talent. That’s just a noob trap

Your numbers are far from accurate, you pull up any thread on Steam about Arbites and see it’s closer to 50/50, Reddit about the same.

Or better yet, Fatshark should do a poll in game itself and see what the community feels about the state of Arbites/overall game difficulty, and maybe they should publish completion rates of solo Damnation players while they are at it.

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And how many of these people are the same slackjawed nitwits who abused dueling swords, the plasma gun, the revolver before it, the tac axes with stacking buffs before that, etc etc etc

A bunch of braindead meta-chasers obsessed with whatever gives them a power fantasy should not be consulted with regards to game balance, and that’s the people who make up the bulk of Steam and Reddit.

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What’s wrong with them playing the game in an optimal way if they don’t want to spend much time mastering every niche weapon? What do you mean by “abused”? You think content creators and self-proclaimed pro players from this forum don’t use these weapons, without considering other players in the lobby?

Do you think other games are balanced in a different way compared to Darktide? Any challenging game sooner or later gets “figured out”, even stuff like Consort Radan from Elden Ring I personally beat in aprox one day, while in Darktide we’ve been doing the same thing for 3 years. Some tools are inherently better at “playing game the designed way”, and that’s why the majority of people are using them.

People use stuff like all-rounder Duelling Sword, because the game has failed to introduce different scenarios and unique enemies that require using different loadouts and tactics to conquer them. Nerfing stuff like DS is just a short-term solution that will bring the next best weapon in line, aka the knife or rashad, or something else, so that people here on the forums can beat a new horse to death.

Did you know that in Havoc, Bolter is actually above and beyond Plasma Gun, despite what most people think? I figured out 6 months ago that Bolter has builds that oneshot Dreg/Scab Gunners in Havoc 40 and can solo kill Rinda Karnak point-blank after her shield goes down, and to this day every content creator and player on the forums thinks Plasma Gun is SOOOOOO OP that it definitely needs a nerf. Most people here think they know anything about the balance in this game, when in fact, they know nothing, because they’re stuck in their own bubble of pre-conceived views on how the game needs to be played.

This happens again and again in this game with this community. People cried here for Bolter nerfs, it got nerfed, and then it got reverted for the most part. People cried for Zealots flamer nerfs, and it got rebuffed along with getting new BIS blessing in Havoc that stacks brittleness. People cried Vet was OP, but how come everyone right now thinks Vet needs help after they completely butchered his abilities during tree rework several patches ago already. I guess back then Vet was completely fine?

Meanwhile in Helldivers 2 community people create videos like that to achieve a more fun and diverse experience:

Some people on this forum are hyper fixated on the balance things of the game, to them this game just doesn’t exist outside of lining up a bunch of enemies and getting a big score on the scoreboard. I personally enjoy the game beyond that, and to me Arbites is just a class for newer/weaker players to catch up, I’m not forced to play it, I don’t enjoy it playing more than other classes to the point that makes them irrelevant, and I’m not seeing Arbites carrying me in quickplay games, if anything, I pick them off the ground as Vet or Psyker all the time.

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Meta is created by developers and top players figuring out the best synergies, the majority of casual (both good and bad) players are only using the tools that are considered to be the best in the current content.

If you want to hate meta-chasers, you should probably hate forum players instead, because they are the ones who optimized the fun out of the game and absolutely ridiculed people for not playing the game “the correct way”, while crucifying anyone who brings stuff like wound curios, despite it never being all that serious.

People here cried about “90% of useless players in quickplay” for ages at this point, casuals started using strong builds only. Devs release strong class that empowers players and bridges the gap, if some people want easier wins. To me personally, it’s a simple causality.

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I personally don’t think players chasing optimized gameplay is an issue in itself, that’s as you point out inevitable, but the current meta is incredibly stale to the point that the arguments are over when and where the arguments are taking place and who is on what side of the argument.

darktide is never going to be a high skill ceiling game, the devs aren’t interested in that aspect or are very bad at exploring this. I’d at the very least, want to see things shaken up in a way that isn’t just players becoming more powerful, or more enemies on the screen.

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and OP vet was literally in the time before talent trees (so long ago in the scheme of the game it’s irrelevant). and that was mainly from a talent that gave 75% damage reduction during his ult (it was bugged and didn’t stop at toughness). guess who gets an 80% damage reduction ult with no movement penalties and faster movespeed now. It isn’t veteran. also when veteran put their ranged away their ult couldn’t refresh anymore.

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There was also this talent that instantly reloaded your gun and it was particularly busted with Boltgun of course.


And Veterans spamming gold toughness was a common feedback point or complaint after patch 14.

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Outside of Havoc, the devs didn’t add anything to challenge players in almost a year. The only real thing they did is the event with ritual sites that spawned bosses and event with green buff enemies, but these were so onesided that it really gets old quick.

Darktide is definitely a high skill ceiling game though, in my opinion. Darktide is way harder than most of other co-op games. I’ve recently played Payday 3, Helldivers, Killing Floor 3, Deep Rock Galactic. Darktide auric histg or Havoc 40 is like 200x harder than anything these games can offer. And I’m the type of player who kites the last boss on Hell on Earth while the rest of my team is dead!

People here just don’t play anything outside Darktide/Vermintide, they think Darktide is the game that has invented the concept of meta builds which are stronger on average.

Consort Radan must be easy, and Elden Ring must be a poorly balanced game that’s not challenging at all, because you can do stuff like this:

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You attacked a very specific point of my argument, without addressing the meaning as a whole.

It’s not a problem Vet is weak now. I will enjoy playing them, even if they remain the worst class.

The problem is that forum talk about balance is superficial, and is mostly driven by popular collective opinions, rather than desire to achieve actual balance. Whatever is the “topic of day” is being regurtitated non-stop. And many people here, despite their expertise, still lack nuance in understanding the classes they want to nerf (my Vet PG example). Yesterdays “Golden Toughness spammer” is todays “Vets needs help т_т”. Most people here never cared when people asked for smoke grenade buffs or marksman keystone, both severely underused for a reason.

And now you want to nerf all the good things about Arbites. Their shotgun, their dog, their maul (← I personally don’t even use that, I hate its moveset), their stagger talent thing. I wouldn’t call that “balancing”. You want to turn them into another Vet 2.0 where the class loses its identity and gets railroaded into a few specific playstyles.

You think that you playing Arbites well by only using a dog is a proof that this class is busted. Despite your build relying on shield to survive as much as on the dog. Despite you being a really good player with lots of hours on record. I call that a challenge run by a talented player, not a reason to nerf the class for the majority of people who paid for it.

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Me personally I don’t think the issue is meta or chasing meta or anything itself to people wanting to play “the meta”

The issue is when the meta is soooooo far away from everything else, that the devs, instead of understanding this, nerfing the very very few outliers (Duelling Sword, Plasma Gun, Inferno Staff and Gold Toughness) and slightly fixing the issue with Ogryn, they megabuffed Ogryn, kept the weapons OP, AND made Havoc so that the people using the so so far away meta could have a “challenge”, and every other weapon deemed useless by comparison in this mode

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I thought I was just answering a question.

And I kinda don’t want to further engage with your arguments when you consistently insist on making your own assumptions about what people are saying or doing. Stick to verifiable information and statements and then I’ll feel like actually talking with you.

But also in case you missed it, I’ve played untalented Arby for a while and found Arby is strong enough that only 2 of them can do Hi-STG without using any talents. Something I believe shouldn’t be possible. Especially since the other human classes can’t do this, unsure about Ogryn tho it’d be a lot tougher for 'em.

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