Myrmidia's Wildfire is absolutely broken

Hello,
I’m a massive chaos wastes enthusiast, and I’m pretty happy to see new things getting added… but please… test those things before releasing them. While there are some nerfs I absolutely do not get (bounty hunter), this boon needs a nerf stat. If you are playing any Sienna or Bardin with drakegun/drakefires, you can not only deny your team getting any THP, you can deny them the ability to ever hit an enemy (and I’m talking legend and cata here). With Myrmidia’s Wildfire I can chuck 2-3 uncharged fireballs into the horde of any kind and delete it in 2 seconds, worse still, it even deletes Khorne hexed stormvermin/chaos patrols if there’s a horde around them. The moment anyone in my team playing a fire weapon gets this - it’s game over. The game instantly stops being fun when no one can hit anything - having to stand there and watch entire hordes disappear after a hit or two from the fire weapon.

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I haven’t tried it yet. Thx for the info. I hope that they do not nerf it before I try. :smiley:

2 Likes

So I got it and yeah it makes fire pistols pretty awesome versus hordes. I do not think that it is so op with them because it is not that fast and it is bad against armor and monsters but I bet it would be very op with Sienna.

Charged shot is still op on those, especially since you are setting a looooot of rats on fire with a single shot. You can easily just hop around between the waves of the horde, take a few charged shots each time to delete a wave and watch the rest of the team pout.

Yes. I played on Legend and there hordes are no problem but on Cata I agree that it could feel op as hell.