I really really despise the weapon options. First off, I don’t think anyone is arguing they are “good” if not “broken” at face value, but they create a lot of issues in quick play games and do some things I really dislike.
- I think they promote poor play. A lot of people get hooked on IB (to a lesser extent sienna) and just torch everything, it has high stagger and the recent damage buff made it capable of deleting most man sized enemies, its also pretty flammable, most people using these weapons in games feel no need, or have no idea how to block / dodge / melee, because why bother when you are a walking steam tank.
- They are useless against most specials ( a skilled player can make it work but…) I always feel like im baby sitting when I see someone using one of these.
- They deny a lot of bonuses hordes provide for other team members, white HP, ammo sustain ect.
- They trivialize a game mechanic (horde are already fairly trivial anyway however…) boss + horde is “generally” the big team wipe, but you can pretty much solo a horde while your team deals with the boss, I think its silly a tank spec (IB) is capable of doing this, patrols are also a big “wipe” issue but you can perma stagger, even kill them all with a flame torrent + a strength pot.
TL:DR, after their buffs flame weapons are dumb, people either use them to ignore mechanics and try to play legend when they aren’t really ready or 2, a really good player abuses them and trivializes everything but specials. Personally I would love to see them just flat out removed, but lets look at alternative options to maybe change them up a bit.